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The setworldspawn command fails when a player respawns 10 seconds after death. #13679

@chanalingyin-pixel

Description

@chanalingyin-pixel

Expected behavior

I use /setworldspawn to spawn at coordinates different from the initial world spawn point. When a player dies and clicks respawn, they should spawn at the location of /setworldspawn, not the initial spawn point.

Observed/Actual behavior

I use /setworldspawn to spawn at coordinates different from the initial world spawn point. When a player dies, and clicks respawn after 10 seconds (or longer), I should will respawn at the /setworldspawn 's world spawn point.

Steps/models to reproduce

Build a paper server, then find a place to execute /setworldspawn. Only one player on the server. After the player dies, and click to respawn after 10 seconds (or longer). I respawn at the initial world respawn point, not the /setworldspawn 's world spawn point.

Plugin and Datapack List

nothing

Paper version

This server is running Paper version 1.21.11-126-main@3f5728e (2026-02-28T11:49:07Z) (Implementing API version 1.21.11-R0.1-SNAPSHOT)

Other

Restarting the server didn't work either.

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