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4 changes: 4 additions & 0 deletions common/Pcsx2Defs.h
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,10 @@

#include "common/emitter/x86_intrin.h"

// The C++ standard doesn't allow `offsetof` to be used on non-constant values (e.g. `offsetof(class, field[i])`)
// Use this in those situations
#define OFFSETOF(a, b) (reinterpret_cast<size_t>(&(static_cast<a*>(0)->b)))

// Renamed ARRAYSIZE to ArraySize -- looks nice and gets rid of Windows.h conflicts (air)
// Notes: I'd have used ARRAY_SIZE instead but ran into cross-platform lib conflicts with
// that as well. >_<
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19 changes: 6 additions & 13 deletions pcsx2/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -639,21 +639,12 @@ set(pcsx2GSSources
GS/Renderers/HW/GSTextureCache.cpp
GS/Renderers/SW/GSDrawScanline.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.x64.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.x64.avx.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.x64.avx2.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.x86.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.x86.avx.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.x86.avx2.cpp
GS/Renderers/SW/GSDrawScanlineCodeGenerator.all.cpp
GS/Renderers/SW/GSNewCodeGenerator.cpp
GS/Renderers/SW/GSRasterizer.cpp
GS/Renderers/SW/GSRendererSW.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.x64.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.x64.avx.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.x64.avx2.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.x86.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.x86.avx.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.x86.avx2.cpp
GS/Renderers/SW/GSSetupPrimCodeGenerator.all.cpp
GS/Renderers/SW/GSTextureCacheSW.cpp
GS/Renderers/SW/GSTextureSW.cpp
GS/Renderers/OpenGL/GLLoader.cpp
Expand All @@ -679,7 +670,6 @@ set(pcsx2GSHeaders
GS/GSDrawingEnvironment.h
GS/GSDump.h
GS/GS_types.h
GS/GS_codegen.h
GS/GS.h
GS/GSLocalMemory.h
GS/GSLzma.h
Expand Down Expand Up @@ -712,11 +702,14 @@ set(pcsx2GSHeaders
GS/Renderers/HW/GSTextureCache.h
GS/Renderers/HW/GSVertexHW.h
GS/Renderers/SW/GSDrawScanlineCodeGenerator.h
GS/Renderers/SW/GSDrawScanlineCodeGenerator.all.h
GS/Renderers/SW/GSDrawScanline.h
GS/Renderers/SW/GSNewCodeGenerator.h
GS/Renderers/SW/GSRasterizer.h
GS/Renderers/SW/GSRendererSW.h
GS/Renderers/SW/GSScanlineEnvironment.h
GS/Renderers/SW/GSSetupPrimCodeGenerator.h
GS/Renderers/SW/GSSetupPrimCodeGenerator.all.h
GS/Renderers/SW/GSTextureCacheSW.h
GS/Renderers/SW/GSTextureSW.h
GS/Renderers/SW/GSVertexSW.h
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7 changes: 4 additions & 3 deletions pcsx2/GS/GSAlignedClass.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,10 +18,11 @@
template <int i>
class GSAlignedClass
{
public:
GSAlignedClass() {}
virtual ~GSAlignedClass() {}
protected:
GSAlignedClass() = default;
~GSAlignedClass() = default;

public:
void* operator new(size_t size)
{
return _aligned_malloc(size, i);
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6 changes: 1 addition & 5 deletions pcsx2/GS/GS_types.h
Original file line number Diff line number Diff line change
Expand Up @@ -110,11 +110,7 @@ extern void vmfree(void* ptr, size_t size);

// Convert gcc see define into GS (windows) define
#if defined(__AVX2__)
#if defined(__x86_64__)
#define _M_SSE 0x500 // TODO
#else
#define _M_SSE 0x501
#endif
#define _M_SSE 0x501
#elif defined(__AVX__)
#define _M_SSE 0x500
#elif defined(__SSE4_1__)
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