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Joystick bindings
Phil Spencer edited this page Jul 1, 2015
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1 revision
There are several commands that can be added to parsecrc.con or done manually from the in game console to bind controls and axis in parsec.
Helper output:
isdl.showjoy_input 1
The above command will output button presses to console
Deadzone commands:
Parsec supports up to 4 Axis and you can set dead zones for them via the following commands within the range -32768 to 32768:
isdl.deadzone_min_axis_0 isdl.deadzone_min_axis_1 isdl.deadzone_min_axis_2 isdl.deadzone_min_axis_3 isdl.deadzone_max_axis_0 isdl.deadzone_max_axis_1 isdl.deadzone_max_axis_2 isdl.deadzone_max_axis_3
Button binds (follow the command with a button #):
isdl.jbind_gun isdl.jbind_missile isdl.jbind_accel isdl.jbind_decel isdl.jbind_rollleft isdl.jbind_rollright isdl.jbind_nextgun isdl.jbind_nextmissile isdl.jbind_aburn isdl.jbind_emp isdl.jbind_straffelft isdl.jbind_straffergt isdl.jbind_straffeup isdl.jbind_straffedown isdl.jbind_stop isdl.jbind_dup isdl.jbind_ddown isdl.jbind_dleft isdl.jbind_dright isdl.jbind_shift isdl.jbind_target isdl.jbind_targetfront
Bind the X/Y and throttle/rudder Axis to values other than default:
isdl.jbind_axisx isdl.jbind_axisy isdl.jbind_axisthrottle isdl.jbind_axisrudder
Enable/disable the analog rudder/throttle:
isdl.analogthrottle isdl.analogrudder