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Fixed-in-frame mobject is not transforming correctly in 3D scene #3252

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@MqCreaple

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@MqCreaple

Here is the code:

class Test(ThreeDScene):
    def construct(self):
        axes = ThreeDAxes()
        self.set_camera_orientation(phi = 75 * DEGREES, theta = 45 * DEGREES)
        self.play(Create(axes))
        eq1 = MathTex(r'x')
        eq1.to_corner(UL)
        self.add_fixed_in_frame_mobjects(eq1)
        self.play(Create(eq1))
        eq2 = MathTex(r'x^2')
        eq2.to_corner(UL)
        self.play(Transform(eq1, eq2))

In my computer, the animation it produced does not transformed formula $x$ into $x^2$. It only shifts the text $x$ downward but does not write the superscript $2$.

Test.mp4

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