Something seems to be off with the lighting in the simple game engine. Some surfaces look too dark (like normals are inverted), others are over-satured: <img width="1419" height="1009" alt="Image" src="https://github.com/user-attachments/assets/a53a2dd0-99f5-492f-b7d6-926273bd0a11" /> In comparison, basic lighting looks more correct: <img width="1419" height="1009" alt="Image" src="https://github.com/user-attachments/assets/8c8c2a7d-b18c-4190-b53d-a4256fe87e1c" />