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Simple game engine stuck at startup in release mode on Windows with MSVC 2022 #239

@SaschaWillems

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@SaschaWillems

Compiling the simple game engine on Windows with Visual Studio 2022 works, but running the compiled binary is stuck at loading. The last line in the log is:

Queued physics body for near-ground geometry entity: bistro_Material_9_LMBR_0000011_blue_wood

The engine's window is just plain white.

Nothing happens afterwards.

Tried to debug with a release build with debug info, but to no avail. MSVC always ends up in some random spot and the debugger stops working :/

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