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Description
System:
OpenJO May 23, 2025 release (latest-13-g2f6abb4f)
Xubuntu 25.04 64-bit
CPU:
Info: dual core model: Intel Core i5-3210M bits: 64 type: MT MCP cache:
L2: 512 KiB
Graphics:
Device-1: Intel 3rd Gen Core processor Graphics driver: i915 v: kernel
Device-2: Advanced Micro Devices [AMD/ATI] Chelsea LP [Radeon HD 7730M]
driver: radeon v: kernel
Display: x11 server: X.Org v: 21.1.16 driver: X: loaded: modesetting
unloaded: fbdev,vesa dri: crocus gpu: i915 resolution: 1280x720~60Hz
API: EGL v: 1.5 drivers: crocus,kms_swrast,radeonsi,swrast
platforms: gbm,x11,surfaceless,device
API: OpenGL v: 4.5 compat-v: 4.2 vendor: intel mesa
v: 25.0.7-0ubuntu0.25.04.1 renderer: Mesa Intel HD Graphics 4000 (IVB GT2)
Issue:
The aiming in the early missions seemed off to me. After looking into it, there is a stub on the PCGW section for the crosshairs; to adjust the crosshair location for better agreement with where the weapons seem to fire (e.g. slightly to right and down; all weapons). In the OpenJO config file, I adjusted:
seta cg_crosshairX "0"
seta cg_crosshairY "0"
as recommended, X=3 and Y=5. However, the setting did not seem to move the crosshair screen location. I tried putting in X=30 and Y=50 to exaggerate the displacement to determine if the lack of change was because I set a custom resolution (1280 x 720), too, but there was no change for a second time. I also tried changing the setting using the console command while the game was running and nothing changed using that method either. I appreciate any advice on if I should be doing something differently in the config settings or if this could be a bug with the engine. Thank you!