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Refactor the 'Spline' node to use Kurbo instead of Bezier-rs #2701
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Performance Benchmark Resultscompile_demo_art_iai::compile_group::compile_to_proto with_setup_0:load_from_name(isometric-fountain) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_1:load_from_name(painted-dreams) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_2:load_from_name(procedural-string-lights) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_3:load_from_name(parametric-dunescape) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_4:load_from_name(red-dress) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_5:load_from_name(valley-of-spires) Detailed metrics
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Performance Benchmark Resultscompile_demo_art_iai::compile_group::compile_to_proto with_setup_0:load_from_name(isometric-fountain) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_1:load_from_name(painted-dreams) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_2:load_from_name(procedural-string-lights) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_3:load_from_name(parametric-dunescape) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_4:load_from_name(red-dress) Detailed metrics
compile_demo_art_iai::compile_group::compile_to_proto with_setup_5:load_from_name(valley-of-spires) Detailed metrics
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* copy and refactor spline algorithm from Bezier-rs * add comments * refactor spline node * fix spline when path is closed * use refactored version of spline algorithm * revert changes to 'Spline' node funtion * use manipulator groups instead of bezpath * Fix comment --------- Co-authored-by: Keavon Chambers <[email protected]>
Part of #2635