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I'd appreciate some pointers with this.
Based on the HelloLinux
example, I'm trying (but failing) to implement a renderer that uses SDL2 windows.
My code can be found here: https://gist.github.com/markusbkk/9590c56a30c68acb230b7de9fb6a2307#file-hellodiligent-cpp-L219-L225
I followed some of the pointers given in #290
My code currently returns the following error messages:
Diligent Engine: ERROR in CreateSurface() (SwapChainVkImpl.cpp, 139): Failed to create OS-specific surface
VK Error Code: ERROR_OUT_OF_HOST_MEMORY
Diligent Engine: ERROR in CreateSwapChainVk() (EngineFactoryVk.cpp, 1399): Failed to create the swap chain
Segmentation fault (core dumped)
All the original samples work, so I think one can rule out a misconfigured Vulkan SDK.
- OS and version you are running (e.g. Windows 10.0.18362, MacOS Catalina 10.15, etc.)
Pop!OS 22.04
- Build tools and configuration you used to build the engine (e.g. Visual Studio 2017 Debug x64 + CMake 3.15.4)
CMake 3.22.1
- GPU and driver version you have installed on your system
AMD 760M (iGPU/APU) running xserver-xorg-video-amdgpu 22.0.0
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