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Fix minor README typos #104

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8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@ https://github.com/BugSplat-Git/bugsplat-unity.git

After installing `com.bugsplat.unity`, you can import a sample project to help you get started with BugSplat. Click here if you'd like to skip the sample project and get straight to the [usage](#usage) instructions.

To import the sample, click the carrot next to **Samples** to reveal the **my-unity-crasher** sample. Click **Import** to add the sample to your project.
To import the sample, click the caret next to **Samples** to reveal the **my-unity-crasher** sample. Click **Import** to add the sample to your project.

![Importing the Sample](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/b7a39388-eb76-413a-a92f-72fd39c9a7d6)

Expand Down Expand Up @@ -78,15 +78,15 @@ To optimize your game for crash reporting, open `Player Settings` (`Edit > Playe

## ⚙️ Configuration

BugSplat's Unity integration is flexible and can be used in various ways. The easiest way to get started is to attach the `BugSplatManager` Monobehaviour to a GameObject.
BugSplat's Unity integration is flexible and can be used in various ways. The easiest way to get started is to attach the `BugSplatManager` MonoBehaviour to a GameObject.

![BugSplat Manager](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/ef5240a6-9676-43c6-a482-51216cb34401)

`BugSplatManager` needs to be initialized with a `BugSplatOptions` serialized object. A new instance of `BugSplatOptions` can be created through the Asset Create menu.

![BugSplat Create Options](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/9ec402d1-4b8a-49cf-96e9-00d951717771)

Configure fields as appropriate. Note that if Application or Version are left empty, `BugSplat` will default these values to `Application.productName` and `Application.version`, respectively.
Configure fields as appropriate. Note that if Application or Version are left empty, `BugSplat` will default these values to `Application.productName` and `Application.version`, respectively.

![BugSplat Options](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/be7ee217-9170-48b4-b780-fcb47e221f77)

Expand Down Expand Up @@ -326,7 +326,7 @@ The following API methods are available to help you customize BugSplat to fit yo
| Setting | Description |
| --------------- | --------------- |
| DontDestroyManagerOnSceneLoad | Should the BugSplat Manager persist through scene loads? |
| RegisterLogMessageRecieved | Register a callback function and allow BugSplat to capture instances of LogType.Exception.|
| RegisterLogMessageReceived | Register a callback function and allow BugSplat to capture instances of LogType.Exception.|

### BugSplat Options

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