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I'm not that familiar with Blender so don't know the constraints they have used, and can't speculate on how they might have implemented it. There are lots of different ways you can do grids like this. I also don't know what you actually need. Or what background experience you have. So it's hard to know what to suggest at this point as it's all rather open ended. Best I can suggest is start simple, with a fixed grid of lines, or textured quad where the texture has the lines on it. Once you have some simple/basic working you can experiment with more sophisticated techniques that use a combination of shaders to render the lines. |
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Thanks for the advice and suggestions robert,I'll start with the simple
落叶飘
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Sure, this might need to be postponed a bit as I have some more urgent matters to attend to recently. I'll try to make some contributions to the community when I get the chance
落叶飘
***@***.***
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hi robert, I'm running into some trouble. I want to draw a flat plane, but I haven't found what I need in the examples. It's a bit like this effect.
This is the grid plane in Blender

My current skill level isn't enough, and there are too few resources online. Even ChatGPT doesn't seem to be able to help in this area. Can you give me some suggestions and help?
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