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database.js
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247 lines (225 loc) · 8.89 KB
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const sqlite3 = require('sqlite3').verbose();
const path = require('path');
class Database {
constructor() {
this.db = new sqlite3.Database(path.join(__dirname, 'levels.db'), (err) => {
if (err) {
console.error('Error opening database:', err.message);
} else {
console.log('Connected to SQLite database');
this.initTables();
}
});
}
initTables() {
const createUsersTable = `
CREATE TABLE IF NOT EXISTS users (
id INTEGER PRIMARY KEY AUTOINCREMENT,
user_id TEXT NOT NULL,
guild_id TEXT NOT NULL,
xp INTEGER DEFAULT 0,
level INTEGER DEFAULT 1,
total_messages INTEGER DEFAULT 0,
last_message_time INTEGER DEFAULT 0,
created_at DATETIME DEFAULT CURRENT_TIMESTAMP,
updated_at DATETIME DEFAULT CURRENT_TIMESTAMP,
UNIQUE(user_id, guild_id)
)
`;
const createLevelRolesTable = `
CREATE TABLE IF NOT EXISTS level_roles (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT NOT NULL,
level INTEGER NOT NULL,
role_id TEXT NOT NULL,
created_at DATETIME DEFAULT CURRENT_TIMESTAMP,
UNIQUE(guild_id, level)
)
`;
const createGuildSettingsTable = `
CREATE TABLE IF NOT EXISTS guild_settings (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT UNIQUE NOT NULL,
welcome_channel_id TEXT,
goodbye_channel_id TEXT,
created_at DATETIME DEFAULT CURRENT_TIMESTAMP,
updated_at DATETIME DEFAULT CURRENT_TIMESTAMP
)
`;
this.db.run(createUsersTable, (err) => {
if (err) console.error('Error creating users table:', err.message);
else console.log('Users table ready');
});
this.db.run(createLevelRolesTable, (err) => {
if (err) console.error('Error creating level_roles table:', err.message);
else console.log('Level roles table ready');
});
this.db.run(createGuildSettingsTable, (err) => {
if (err) console.error('Error creating guild_settings table:', err.message);
else console.log('Guild settings table ready');
});
}
// Get user data
getUser(userId, guildId) {
return new Promise((resolve, reject) => {
const query = 'SELECT * FROM users WHERE user_id = ? AND guild_id = ?';
this.db.get(query, [userId, guildId], (err, row) => {
if (err) reject(err);
else resolve(row);
});
});
}
// Create or update user
upsertUser(userId, guildId, xpGain = 0) {
return new Promise((resolve, reject) => {
const now = Date.now();
const query = `
INSERT INTO users (user_id, guild_id, xp, total_messages, last_message_time, updated_at)
VALUES (?, ?, ?, 1, ?, CURRENT_TIMESTAMP)
ON CONFLICT(user_id, guild_id) DO UPDATE SET
xp = xp + ?,
total_messages = total_messages + 1,
last_message_time = ?,
updated_at = CURRENT_TIMESTAMP
`;
this.db.run(query, [userId, guildId, xpGain, now, xpGain, now], function(err) {
if (err) {
// If ON CONFLICT doesn't work, try INSERT OR REPLACE
const fallbackQuery = `
INSERT OR REPLACE INTO users (user_id, guild_id, xp, level, total_messages, last_message_time, updated_at)
VALUES (?, ?,
COALESCE((SELECT xp FROM users WHERE user_id = ? AND guild_id = ?), 0) + ?,
COALESCE((SELECT level FROM users WHERE user_id = ? AND guild_id = ?), 1),
COALESCE((SELECT total_messages FROM users WHERE user_id = ? AND guild_id = ?), 0) + 1,
?,
CURRENT_TIMESTAMP)
`;
this.db.run(fallbackQuery, [userId, guildId, userId, guildId, xpGain, userId, guildId, userId, guildId, now], function(fallbackErr) {
if (fallbackErr) reject(fallbackErr);
else resolve(this.changes);
});
} else {
resolve(this.changes);
}
});
});
}
// Update user level
updateUserLevel(userId, guildId, newLevel) {
return new Promise((resolve, reject) => {
const query = 'UPDATE users SET level = ?, updated_at = CURRENT_TIMESTAMP WHERE user_id = ? AND guild_id = ?';
this.db.run(query, [newLevel, userId, guildId], function(err) {
if (err) reject(err);
else resolve(this.changes);
});
});
}
// Get leaderboard
getLeaderboard(guildId, limit = 10) {
return new Promise((resolve, reject) => {
const query = `
SELECT user_id, xp, level, total_messages
FROM users
WHERE guild_id = ?
ORDER BY xp DESC
LIMIT ?
`;
this.db.all(query, [guildId, limit], (err, rows) => {
if (err) reject(err);
else resolve(rows);
});
});
}
// Get user rank
getUserRank(userId, guildId) {
return new Promise((resolve, reject) => {
const query = `
SELECT COUNT(*) + 1 as rank
FROM users u1
WHERE u1.guild_id = ? AND u1.xp > (
SELECT u2.xp FROM users u2
WHERE u2.user_id = ? AND u2.guild_id = ?
)
`;
this.db.get(query, [guildId, userId, guildId], (err, row) => {
if (err) reject(err);
else resolve(row ? row.rank : null);
});
});
}
// Level role management
addLevelRole(guildId, level, roleId) {
return new Promise((resolve, reject) => {
const query = `
INSERT OR REPLACE INTO level_roles (guild_id, level, role_id)
VALUES (?, ?, ?)
`;
this.db.run(query, [guildId, level, roleId], function(err) {
if (err) reject(err);
else resolve(this.changes);
});
});
}
// Get level roles for guild
getLevelRoles(guildId) {
return new Promise((resolve, reject) => {
const query = 'SELECT * FROM level_roles WHERE guild_id = ? ORDER BY level ASC';
this.db.all(query, [guildId], (err, rows) => {
if (err) reject(err);
else resolve(rows);
});
});
}
// Remove level role
removeLevelRole(guildId, level) {
return new Promise((resolve, reject) => {
const query = 'DELETE FROM level_roles WHERE guild_id = ? AND level = ?';
this.db.run(query, [guildId, level], function(err) {
if (err) reject(err);
else resolve(this.changes);
});
});
}
// Welcome/Goodbye channel management
setWelcomeChannel(guildId, channelId) {
return new Promise((resolve, reject) => {
const query = `
INSERT OR REPLACE INTO guild_settings (guild_id, welcome_channel_id, updated_at)
VALUES (?, ?, CURRENT_TIMESTAMP)
`;
this.db.run(query, [guildId, channelId], function(err) {
if (err) reject(err);
else resolve(this.changes);
});
});
}
setGoodbyeChannel(guildId, channelId) {
return new Promise((resolve, reject) => {
const query = `
INSERT OR REPLACE INTO guild_settings (guild_id, goodbye_channel_id, updated_at)
VALUES (?, ?, CURRENT_TIMESTAMP)
`;
this.db.run(query, [guildId, channelId], function(err) {
if (err) reject(err);
else resolve(this.changes);
});
});
}
getGuildSettings(guildId) {
return new Promise((resolve, reject) => {
const query = 'SELECT * FROM guild_settings WHERE guild_id = ?';
this.db.get(query, [guildId], (err, row) => {
if (err) reject(err);
else resolve(row);
});
});
}
// Close database connection
close() {
this.db.close((err) => {
if (err) console.error('Error closing database:', err.message);
else console.log('Database connection closed');
});
}
}
module.exports = Database;