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テスト強化

テスト強化 #88

Triggered via pull request April 2, 2026 15:49
Status Success
Total duration 5m 27s
Artifacts 3

server-test.yml

on: pull_request
Vulnerability Check
54s
Vulnerability Check
Integration Tests
2m 5s
Integration Tests
Coverage Report
55s
Coverage Report
Test Summary
3s
Test Summary
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23 warnings
Unit Tests
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: dorny/test-reporter@3d76b34a4535afbd0600d347b09a6ee5deb3ed7f. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L45
Non-nullable property 'StateMachine' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L348
Cannot convert null literal to non-nullable reference type.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L321
Cannot convert null literal to non-nullable reference type.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L310
Cannot convert null literal to non-nullable reference type.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L206
Cannot convert null literal to non-nullable reference type.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L205
Cannot convert null literal to non-nullable reference type.
Unit Tests: src/Game.Shared/Runtime/Shared/Dto/UserDto.cs#L12
Non-nullable property 'UserName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Unit Tests: src/Game.Shared/Runtime/Shared/Dto/UserDto.cs#L9
Non-nullable property 'UserId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L111
Non-nullable field '_nextState' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Unit Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L111
Non-nullable field '_currentState' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Integration Tests
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: dorny/test-reporter@3d76b34a4535afbd0600d347b09a6ee5deb3ed7f. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L45
Non-nullable property 'StateMachine' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L348
Cannot convert null literal to non-nullable reference type.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L321
Cannot convert null literal to non-nullable reference type.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L310
Cannot convert null literal to non-nullable reference type.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L206
Cannot convert null literal to non-nullable reference type.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L205
Cannot convert null literal to non-nullable reference type.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L111
Non-nullable field '_nextState' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Integration Tests: src/Game.Shared/Runtime/Shared/StateMachine.cs#L111
Non-nullable field '_currentState' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Coverage Report
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: marocchino/sticky-pull-request-comment@52423e01640425a022ef5fd42c6fb5f633a02728. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

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Integration-Test-Results Expired
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Unit-Test-Results Expired
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