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Updated Choosing RUN in a trainer battle makes you win on DEBUG mode. (markdown)
Updated Choosing RUN in a battle makes you win on DEBUG mode. (markdown)
created tutorial
Made a small change to fix move animations for REST and AMNESIA when used by the enemy
Updated Increase Bag Space (markdown)
Updated Adding gym leader rematches (markdown)
Updated Map legend in save infobox (markdown)
Updated Tutorials (markdown)
Created Use different starter rosters for each version (markdown)
fix indentation
removed unneeded push/pop hl since we're in a predef and it was clobbered already
Update step 1 to current code (add missing "DEF"s)
Updated Make Custom Starter Dex Entries Show at Oak's Lab (markdown)
update "wd11e" to "wPokedexNum"
Improve option 2's scripts
Add constants and an extra way to mark the new fly locations as visited
Consistently use a single tab for initial indentation of lines rather than some starting with multiple spaces
Remove the inconsistent & unneeded spaces that blend into the tabs at the start of the lines in the Snorlax scripts
Update Seafoam Island code to current
Replace 7 spaces with a single tab for consistency
Specify that the extra line in map_object_constants is newly added (to prevent confusion to those who don't know it doesn't matter)
Remove inconsistent and unneeded spaces from Champion Room
Replace old "D_RIGHT | D_LEFT | D_UP | D_DOWN" with new "PAD_CTRL_PAD" in SilphCo script
Replace old "D_RIGHT | D_LEFT | D_UP | D_DOWN" with new "PAD_CTRL_PAD" in Pokémon Tower script
Remove inconsistent & unneeded spaces from SSAnne script
Fixed index numbers of the interested Routes
Update old "D_RIGHT | D_LEFT | D_UP | D_DOWN" to new "PAD_CTRL_PAD" in CeruleanCity Script
Replace old "D_RIGHT | D_LEFT | D_UP | D_DOWN" with new "PAD_CTRL_PAD" in Oak's Lab script