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osu.Game.Rulesets.Taiko/Difficulty Expand file tree Collapse file tree 1 file changed +9
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lines changed Original file line number Diff line number Diff line change @@ -91,6 +91,15 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat
9191 double combinedRating = combinedDifficultyValue ( rhythm , colour , stamina ) ;
9292 double starRating = rescale ( combinedRating * 1.4 ) ;
9393
94+ // TODO: This is temporary measure as we don't detect abuse of multiple-input playstyles of converts within the current system.
95+ if ( beatmap . BeatmapInfo . Ruleset . OnlineID == 0 )
96+ {
97+ starRating *= 0.925 ;
98+ // For maps with low colour variance and high stamina requirement, multiple inputs are more likely to be abused.
99+ if ( colourRating < 2 && staminaRating > 8 )
100+ starRating *= 0.80 ;
101+ }
102+
94103 HitWindows hitWindows = new TaikoHitWindows ( ) ;
95104 hitWindows . SetDifficulty ( beatmap . Difficulty . OverallDifficulty ) ;
96105
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