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Fix simplified rhythm mod not working on some beatmaps
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osu.Game.Rulesets.Taiko/Mods/TaikoModSimplifiedRhythm.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -108,7 +108,7 @@ void processPattern(int patternEndIndex)
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if (indexInPattern % 3 == 1)
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taikoBeatmap.HitObjects.Remove(hits[j]);
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else if (indexInPattern % 3 == 2)
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hits[j].StartTime = hits[j + 1].StartTime - controlPointInfo.TimingPointAt(hits[j].StartTime).BeatLength / adjustedRhythm;
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hits[j].StartTime = hits[j - 2].StartTime + controlPointInfo.TimingPointAt(hits[j].StartTime).BeatLength / adjustedRhythm;
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break;
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}

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