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Zed

Zed comes with out of the box C++ support via clangd. The project comes with a bunch of already setup task and debug configurations. Note that many of them depend on the usage of task to make them cross-OS compatible (Zed at this time doesn't allow for OS-conditional logic within the task definitions).

Recommended Extensions:

  • NeoCMake

Building the Project

We are going to build a debug version of the project because that is most useful for development.

Run the task: spawn command (default shortcut is Alt-Shift-T) and run Generate CMake: Debug

Then do the same thing to run Build Project: Debug

The project is now fully built, you can now for example -- launch the REPL (goalc), or the game (gk) and attach breakpoints.