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Session
An event handler for a C# event.
UXF.Session.endOnQuit
: Enable to automatically safely end the session when the application is quitting.
UXF.Session.endOnDestroy
: Enable to automatically safely end the session when this object is destroyed.
UXF.Session.blocks
: List of blocks for this experiment
UXF.Session.customHeaders
: List of variables you plan to measure in your experiment. Once set here, you can add the observations to your results dictionary on each trial.
UXF.Session.settingsToLog
: List of settings you wish to log to the behavioural file for each trial.
UXF.Session.trackedObjects
: List of tracked objects. Add a tracker to a GameObject in your scene and set it here to track position and rotation of the object on each Update().
UXF.Session.onSessionBegin
: Event(s) to trigger when the session is initialised. Can pass the instance of the Session as a dynamic argument
UXF.Session.onTrialBegin
: Event(s) to trigger when a trial begins. Can pass the instance of the Trial as a dynamic argument
UXF.Session.onTrialEnd
: Event(s) to trigger when a trial ends. Can pass the instance of the Trial as a dynamic argument
UXF.Session.onSessionEnd
: Event(s) to trigger when the session has ended and all jobs have finished. It is safe to quit the application beyond this event.
UXF.Session.experimentName
: Name of the experiment. Data is saved in a folder with this name.
UXF.Session.ppid
: Unique string for this participant (participant ID)
UXF.Session.number
: Current session number for this participant
UXF.Session.currentTrialNum
: Currently active trial number.
UXF.Session.currentBlockNum
: Currently active block number.
UXF.Session.settings
: Settings for the experiment. These are provided on initialisation of the session.
UXF.Session.participantDetails
: Dictionary of objects for datapoints collected via the UI, or otherwise.
UXF.Session.baseHeaders
: The headers that are always included in the trial_results output.
UXF.Session.fileIOManager
: Reference to the associated FileIOManager which deals with inputting and outputting files.
UXF.Session.hasInitialised
: Returns true if session has been intialised
UXF.Session.InTrial
: Returns true if current trial is in progress
UXF.Session.CurrentTrial
: Returns the current trial object.
UXF.Session.NextTrial
: Returns the next trial object (i.e. trial with trial number currentTrialNum + 1 ).
UXF.Session.PrevTrial
: Get the trial before the current trial.
UXF.Session.FirstTrial
: Get the last trial in the last block of the session.
UXF.Session.LastTrial
: Get the last trial in the last block of the session.
UXF.Session.CurrentBlock
: Returns the current block object.
UXF.Session.Trials
: Returns a list of trials for all blocks. Modifying the order of this list will not affect trial order. Modify block.trials to change order within blocks.
UXF.Session.BasePath
: The path in which the experiment data are stored.
UXF.Session.ExperimentPath
: Path to the folder used for reading settings and storing the output.
UXF.Session.ParticipantPath
: Path within the experiment path for this particular particpant.
UXF.Session.FullPath
: Path within the particpant path for this particular session.
UXF.Session.FolderName
: Name of the Session folder
UXF.Session.TrackingHeaders
: List of file headers generated for all referenced tracked objects.
UXF.Session.Headers
: Stores combined list of headers for the behavioural output.
UXF.Session.inTrial
: Returns true if current trial is in progress
UXF.Session.currentTrial
: Returns the current trial object.
UXF.Session.nextTrial
: Returns the next trial object (i.e. trial with trial number currentTrialNum + 1 ).
UXF.Session.prevTrial
: Get the trial before the current trial.
UXF.Session.firstTrial
: Get the last trial in the last block of the session.
UXF.Session.lastTrial
: Get the last trial in the last block of the session.
UXF.Session.currentBlock
: Returns the current block object.
UXF.Session.trials
: Returns a list of trials for all blocks. Modifying the order of this list will not affect trial order. Modify block.trials to change order within blocks.
UXF.Session.basePath
: The path in which the experiment data are stored.
UXF.Session.experimentPath
: Path to the folder used for reading settings and storing the output.
UXF.Session.ppPath
: Path within the experiment path for this particular particpant.
UXF.Session.path
: Path within the particpant path for this particular session.
UXF.Session.folderName
: Name of the Session folder
UXF.Session.trackingHeaders
: List of file headers generated for all referenced tracked objects.
UXF.Session.headers
: Stores combined list of headers for the behavioural output.
UXF.Session.Awake()
Provide references to other components
Parameters
None
UXF.Session.AttachReferences(UXF.FileIOManager)
Provide references to other components
Parameters
newFileIOManager
:
UXF.Session.InitFolder()
Folder error checks (creates folders, has set save folder, etc)
Parameters
None
UXF.Session.SaveTrackerData(UXF.Tracker)
Save tracking data for this trial
Parameters
tracker
: The tracker to take data from to save
UXF.Session.CopyFileToSessionFolder(string)
Copies a file to the folder for this session
Parameters
filePath
:
UXF.Session.WriteDictToSessionFolder(System.Collections.Generic.Dictionary<string, object>, string)
Write a dictionary object to a JSON file in the session folder (in a new FileIOManager thread)
Parameters
dict
: Dictionary object to write
objectName
: Name of the object (is used for file name)
UXF.Session.CheckSessionExists(string, string, string, int)
Checks if a session folder already exists for this participant
Parameters
experimentName
:
participantId
:
baseFolder
:
sessionNumber
:
UXF.Session.Begin(string, string, string, int, System.Collections.Generic.Dictionary<string, object>, UXF.Settings)
Initialises a Session
Parameters
experimentName
: A name for the experiment
participantId
: A unique ID associated with a participant
baseFolder
: Location where data should be stored
sessionNumber
: A number for the session (optional: default 1)
participantDetails
: Dictionary of information about the participant to be used within the experiment (optional: default null)
settings
: A Settings instance (optional: default empty settings)
UXF.Session.CreateBlock()
Create and return 1 Block, which then gets automatically added to Session.blocks
Parameters
None
UXF.Session.CreateBlock(int)
Create and return block containing a number of trials, which then gets automatically added to Session.blocks
Parameters
numberOfTrials
: Number of trials. Must be greater than or equal to 1.
UXF.Session.GetTrial()
Get currently active trial. When not in a trial, gets previous trial.
Parameters
None
UXF.Session.GetTrial(int)
Get trial by trial number (non zero indexed)
Parameters
None
UXF.Session.GetNextTrial()
Get next Trial
Parameters
None
UXF.Session.EndCurrentTrial()
Ends currently running trial. Useful to call from an inspector event
Parameters
None
UXF.Session.BeginNextTrial()
Begins next trial. Useful to call from an inspector event
Parameters
None
UXF.Session.GetPrevTrial()
Get previous Trial.
Parameters
None
UXF.Session.GetFirstTrial()
Get first Trial in this session.
Parameters
None
UXF.Session.GetLastTrial()
Get last Trial in this session.
Parameters
None
UXF.Session.GetBlock()
Get currently active block.
Parameters
None
UXF.Session.GetBlock(int)
Get block by block number (non-zero indexed).
Parameters
None
UXF.Session.End()
Ends the experiment session.
Parameters
None
UXF.Session.ReadSettingsFile(string, System.Action<System.Collections.Generic.Dictionary<string, object>>)
Reads json settings file as Dictionary then calls actioon with Dictionary as parameter
Parameters
path
: Location of .json file to read
action
: Action to call when completed
UXF.Session.SessionNumToName(int)
Convert a session number to a session name
Parameters
num
:
Note: This file was automatically generated
๐ง Core topics
- ๐ Background
- โจ UXF 2.0
- โ๏ธ Compatibility
- ๐ถ๏ธ Oculus Quest Setup
- ๐ญ Concepts
- ๐ ๏ธ Get started
- ๐ Examples
- ๐ฅ๏ธ Built-in UI
- ๐ Session generation
- โฐ Events
- ๐ Data collection
- โ๏ธ Collect custom data
- ๐ Custom Data Handler
- ๐ Remote Data Collection
- ๐๏ธ WebGL DynamoDB setup
- ๐ Processing DynamoDB CSVs
- ๐ซ HTTP Post Setup
- ๐ง Settings system
- ๐๐ฝ Tracker system
- ๐ Logging system
โ ๏ธ Common issues- ๐ผ๏ธ Multi-scene experiments
- ๐บ Videos
- ๐จโ๐ Full written tutorial
- ๐ฆ Asset links
- ๐จโ๐ซ Unity tutorial links
- ๐ Useful code snippets
- ๐ก Programming ideas
- ๐งฎ Example R processing