|
| 1 | +name: Continuous integration |
| 2 | +on: workflow_call |
| 3 | + |
| 4 | +env: |
| 5 | + # Only used for the cache key. Increment version to force clean build. |
| 6 | + GODOT_BASE_BRANCH: master |
| 7 | + |
| 8 | +concurrency: |
| 9 | + group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}} |
| 10 | + cancel-in-progress: true |
| 11 | + |
| 12 | +jobs: |
| 13 | + SCons: |
| 14 | + name: ${{ matrix.name }} |
| 15 | + runs-on: ${{ matrix.os }} |
| 16 | + strategy: |
| 17 | + fail-fast: false |
| 18 | + matrix: |
| 19 | + include: |
| 20 | + - name: SCons 🐧 Linux (GCC) |
| 21 | + os: ubuntu-18.04 |
| 22 | + platform: linux |
| 23 | + artifact-name: godot-cpp-linux-glibc2.27-x86_64-release |
| 24 | + artifact-path: bin/libgodot-cpp.linux.template_release.x86_64.a |
| 25 | + cache-name: linux-x86_64 |
| 26 | + |
| 27 | + - name: Scons 🐧 Linux (GCC, Double Precision) |
| 28 | + os: ubuntu-18.04 |
| 29 | + platform: linux |
| 30 | + artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release |
| 31 | + artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a |
| 32 | + flags: float=64 |
| 33 | + cache-name: linux-x86_64-f64 |
| 34 | + |
| 35 | + - name: Scons 🏁 Windows (x86_64, MSVC) |
| 36 | + os: windows-2019 |
| 37 | + platform: windows |
| 38 | + artifact-name: godot-cpp-windows-msvc2019-x86_64-release |
| 39 | + artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.lib |
| 40 | + cache-name: windows-x86_64-msvc |
| 41 | + |
| 42 | + - name: Scons 🏁 Windows (x86_64, MinGW) |
| 43 | + os: windows-2019 |
| 44 | + platform: windows |
| 45 | + artifact-name: godot-cpp-linux-mingw-x86_64-release |
| 46 | + artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.a |
| 47 | + flags: use_mingw=yes |
| 48 | + cache-name: windows-x86_64-mingw |
| 49 | + |
| 50 | + - name: Scons 🍎 macOS (universal) |
| 51 | + os: macos-11 |
| 52 | + platform: macos |
| 53 | + artifact-name: godot-cpp-macos-universal-release |
| 54 | + artifact-path: bin/libgodot-cpp.macos.template_release.universal.a |
| 55 | + flags: arch=universal |
| 56 | + cache-name: macos-universal |
| 57 | + |
| 58 | + - name: Scons 🤖 Android (arm64) |
| 59 | + os: ubuntu-18.04 |
| 60 | + platform: android |
| 61 | + artifact-name: godot-cpp-android-arm64-release |
| 62 | + artifact-path: bin/libgodot-cpp.android.template_release.arm64.a |
| 63 | + flags: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME arch=arm64 |
| 64 | + cache-name: android-arm64 |
| 65 | + |
| 66 | + - name: Scons 🍏 iOS (arm64) |
| 67 | + os: macos-11 |
| 68 | + platform: ios |
| 69 | + artifact-name: godot-cpp-ios-arm64-release |
| 70 | + artifact-path: bin/libgodot-cpp.ios.template_release.arm64.a |
| 71 | + flags: arch=arm64 |
| 72 | + cache-name: ios-arm64 |
| 73 | + |
| 74 | + env: |
| 75 | + SCONS_CACHE: ${{ github.workspace }}/.scons-cache/ |
| 76 | + |
| 77 | + steps: |
| 78 | + - name: Checkout |
| 79 | + uses: actions/checkout@v3 |
| 80 | + with: |
| 81 | + submodules: recursive |
| 82 | + |
| 83 | + - name: Setup Godot build cache |
| 84 | + uses: ./.github/actions/godot-cache |
| 85 | + with: |
| 86 | + cache-name: ${{ matrix.cache-name }} |
| 87 | + continue-on-error: true |
| 88 | + |
| 89 | + - name: Set up Python (for SCons) |
| 90 | + uses: actions/setup-python@v4 |
| 91 | + with: |
| 92 | + python-version: '3.x' |
| 93 | + |
| 94 | + - name: Linux dependencies |
| 95 | + if: ${{ matrix.platform == 'linux' }} |
| 96 | + run: | |
| 97 | + sudo apt-get update -qq |
| 98 | + sudo apt-get install -qqq build-essential pkg-config |
| 99 | +
|
| 100 | + - name: Install scons |
| 101 | + run: | |
| 102 | + python -m pip install scons==4.0.0 |
| 103 | +
|
| 104 | + - name: Setup MinGW for Windows/MinGW build |
| 105 | + if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }} |
| 106 | + uses: egor-tensin/setup-mingw@v2 |
| 107 | + |
| 108 | + - name: Build godot-cpp (debug) |
| 109 | + run: | |
| 110 | + scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }} |
| 111 | +
|
| 112 | + - name: Build test without rebuilding godot-cpp (debug) |
| 113 | + run: | |
| 114 | + cd test |
| 115 | + scons platform=${{ matrix.platform }} target=template_debug ${{ matrix.flags }} build_library=no |
| 116 | +
|
| 117 | + - name: Build test and godot-cpp (release) |
| 118 | + run: | |
| 119 | + cd test |
| 120 | + scons platform=${{ matrix.platform }} target=template_release ${{ matrix.flags }} |
| 121 | +
|
| 122 | + - name: Upload artifact |
| 123 | + uses: actions/upload-artifact@v3 |
| 124 | + with: |
| 125 | + name: ${{ matrix.artifact-name }} |
| 126 | + path: ${{ matrix.artifact-path }} |
| 127 | + if-no-files-found: error |
| 128 | + |
| 129 | + linux-cmake: |
| 130 | + name: CMake 🐧 Linux (Make, GCC) |
| 131 | + runs-on: ubuntu-18.04 |
| 132 | + steps: |
| 133 | + - name: Checkout |
| 134 | + uses: actions/checkout@v3 |
| 135 | + with: |
| 136 | + submodules: recursive |
| 137 | + |
| 138 | + - name: Install dependencies |
| 139 | + run: | |
| 140 | + sudo apt-get update -qq |
| 141 | + sudo apt-get install -qqq build-essential pkg-config cmake |
| 142 | +
|
| 143 | + - name: Build godot-cpp |
| 144 | + run: | |
| 145 | + cmake -DCMAKE_BUILD_TYPE=Release . |
| 146 | + make -j $(nproc) VERBOSE=1 |
| 147 | +
|
| 148 | + - name: Build test GDNative library |
| 149 | + run: | |
| 150 | + cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." . |
| 151 | + make -j $(nproc) VERBOSE=1 |
| 152 | +
|
| 153 | + linux-cmake-ninja: |
| 154 | + name: CMake 🐧 Linux (Ninja, GCC) |
| 155 | + runs-on: ubuntu-18.04 |
| 156 | + steps: |
| 157 | + - name: Checkout |
| 158 | + uses: actions/checkout@v3 |
| 159 | + with: |
| 160 | + submodules: recursive |
| 161 | + |
| 162 | + - name: Install dependencies |
| 163 | + run: | |
| 164 | + sudo apt-get update -qq |
| 165 | + sudo apt-get install -qqq build-essential pkg-config cmake ninja-build |
| 166 | +
|
| 167 | + - name: Build godot-cpp |
| 168 | + run: | |
| 169 | + cmake -DCMAKE_BUILD_TYPE=Release -GNinja . |
| 170 | + cmake --build . -j $(nproc) --verbose |
| 171 | +
|
| 172 | + - name: Build test GDNative library |
| 173 | + run: | |
| 174 | + cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -GNinja . |
| 175 | + cmake --build . -j $(nproc) --verbose |
| 176 | +
|
| 177 | + windows-msvc-cmake: |
| 178 | + name: CMake 🏁 Windows (VS, MSVC) |
| 179 | + runs-on: windows-2019 |
| 180 | + steps: |
| 181 | + - name: Checkout |
| 182 | + uses: actions/checkout@v3 |
| 183 | + with: |
| 184 | + submodules: recursive |
| 185 | + |
| 186 | + - name: Build godot-cpp |
| 187 | + run: | |
| 188 | + cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" . |
| 189 | + cmake --build . --verbose |
| 190 | +
|
| 191 | + - name: Build test GDNative library |
| 192 | + run: | |
| 193 | + cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" . |
| 194 | + cmake --build . --verbose |
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