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gdextension: Sync with upstream commit 92bee43adba8d2401ef40e2480e53087bcb1eaf1 (4.0-stable)
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gdextension/extension_api.json

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"version_major": 4,
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"version_minor": 0,
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"version_patch": 0,
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"version_status": "rc6",
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"version_status": "stable",
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"version_build": "official",
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"version_full_name": "Godot Engine v4.0.rc6.official"
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"version_full_name": "Godot Engine v4.0.stable.official"
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},
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"builtin_class_sizes": [
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{
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}
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]
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},
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{
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"name": "get_skeleton_to_node",
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"is_const": false,
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"is_static": false,
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"hash": 2382534195,
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"return_value": {
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"type": "Dictionary"
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}
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},
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{
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"name": "set_skeleton_to_node",
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"is_const": false,
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"hash": 4155329257,
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"arguments": [
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{
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"name": "skeleton_to_node",
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"type": "Dictionary"
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}
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]
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},
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{
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"name": "get_create_animations",
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"is_const": false,
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"setter": "set_skeletons",
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"getter": "get_skeletons"
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},
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{
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"type": "Dictionary",
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"name": "skeleton_to_node",
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"setter": "set_skeleton_to_node",
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"getter": "get_skeleton_to_node"
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},
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{
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"type": "bool",
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"name": "create_animations",
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"type": "String"
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}
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},
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{
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"name": "_execute_file",
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"return_value": {
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},
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"arguments": [
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{
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"name": "path",
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"type": "String"
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}
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]
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},
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{
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"name": "_finish",
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"is_const": false,
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}
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]
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},
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{
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"name": "_alloc_instance_binding_data",
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"is_virtual": true,
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"arguments": [
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{
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"name": "object",
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"type": "Object"
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}
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]
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},
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{
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"name": "_free_instance_binding_data",
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"is_const": false,
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"is_static": false,
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"is_vararg": false,
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"is_virtual": true,
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"arguments": [
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{
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"name": "data",
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"type": "void*"
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}
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]
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},
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{
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"name": "_refcount_incremented_instance_binding",
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"is_const": false,
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"is_vararg": false,
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"is_virtual": true,
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"arguments": [
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{
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"name": "object",
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"type": "Object"
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}
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]
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},
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{
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"name": "_refcount_decremented_instance_binding",
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"is_vararg": false,
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"is_virtual": true,
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"return_value": {
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"type": "bool"
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},
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"arguments": [
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{
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"name": "object",
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"type": "Object"
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}
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]
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},
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{
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"name": "_frame",
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"is_const": false,

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