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wgsl interpolate(flat) always results in value of 0 #1775

@rukai

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@rukai

Description
wgsl interpolate(flat) always results in value of 0, I think, at least the repro is very concise
Issue does not occur with the equivalent glsl

Repro steps
rukai@5c29302

Expected vs observed behavior
I expect blue output but get red

Platform
wgpu master, linux, vulkan

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    area: correctnessWe're behaving incorrectlyexternal: driver-bugA driver is causing the bug, though we may still want to work around it

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