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small frame corrections.
1 parent 62a3688 commit 8b8f26a

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internal/characters/kinich/skill.go

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@ var scalespikerReleases = []int{35, 17} // tap, hold
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func init() {
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skillFrames = frames.InitAbilSlice(42) // E -> D/J
34-
skillFrames[action.ActionAttack] = 30
34+
skillFrames[action.ActionAttack] = 29
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skillFrames[action.ActionBurst] = 27
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skillFrames[action.ActionWalk] = 41
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@@ -71,7 +71,7 @@ func (c *char) Skill(p map[string]int) (action.Info, error) {
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src := c.Core.F
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c.nightsoulSrc = src
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c.nightsoulState.EnterBlessing(0.)
74-
c.setNightsoulExitTimer(10*60 + 11)
74+
c.setNightsoulExitTimer(10*60 + 10)
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c.c2AoeIncreased = false
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c.particlesGenerated = false
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c.SetCD(action.ActionSkill, skillCD)

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