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Update view.md
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docs/view.md

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@@ -435,10 +435,9 @@ Whether this `View` needs to rendered offscreen and composited with an alpha in
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Rendering offscreen to preserve correct alpha behavior is extremely expensive and hard to debug for non-native developers, which is why it is not turned on by default. If you do need to enable this property for an animation, consider combining it with renderToHardwareTextureAndroid if the view **contents** are static (i.e. it doesn't need to be redrawn each frame). If that property is enabled, this View will be rendered off-screen once, saved in a hardware texture, and then composited onto the screen with an alpha each frame without having to switch rendering targets on the GPU.
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| Type | Required | Platform |
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| ---- | -------- | -------- |
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| bool | No | Android |
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| bool | No | iOS |
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| Type | Required |
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| ---- | -------- |
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| bool | No |
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