Returns a formatted string. The first argument must be a String object. See this for more details on formatting.
a := [1, 2, 3]
s := format("Foo: %v", a) // s == "Foo: [1, 2, 3]"Returns the number of elements if the given variable is array, string, map, or module map.
v := [1, 2, 3]
l := len(v) // l == 3Creates a copy of the given variable. copy function calls Object.Copy
interface method, which is expected to return a deep-copy of the value it holds.
v1 := [1, 2, 3]
v2 := v1
v3 := copy(v1)
v1[1] = 0
print(v2[1]) // "0"; 'v1' and 'v2' referencing the same array
print(v3[1]) // "2"; 'v3' not affected by 'v1'Appends object(s) to an array (first argument) and returns a new array object.
(Like Go's append builtin.) Currently, this function takes array type only.
v := [1]
v = append(v, 2, 3) // v == [1, 2, 3]Deletes the element with the specified key from the map type.
First argument must be a map type and second argument must be a string type.
(Like Go's delete builtin except keys are always string).
delete returns undefined value if successful and it mutates given map.
v := {key: "value"}
delete(v, "key") // v == {}v := {key: "value"}
delete(v, "missing") // v == {"key": "value"}delete({}) // runtime error, second argument is missing
delete({}, 1) // runtime error, second argument must be a string typeDeletes and/or changes the contents of a given array and returns
deleted items as a new array. splice is similar to
JS Array.prototype.splice() except splice is a builtin function and
first argument must an array. First argument must be an array, and
if second and third arguments are provided those must be integers
otherwise runtime error is returned.
Usage:
deleted_items := splice(array[, start[, delete_count[, item1[, item2[, ...]]]])
v := [1, 2, 3]
items := splice(v, 0) // items == [1, 2, 3], v == []v := [1, 2, 3]
items := splice(v, 1) // items == [2, 3], v == [1]v := [1, 2, 3]
items := splice(v, 0, 1) // items == [1], v == [2, 3]// deleting
v := ["a", "b", "c"]
items := splice(v, 1, 2) // items == ["b", "c"], v == ["a"]
// splice(v, 1, 3) or splice(v, 1, 99) has same effect for this example// appending
v := ["a", "b", "c"]
items := splice(v, 3, 0, "d", "e") // items == [], v == ["a", "b", "c", "d", "e"]// replacing
v := ["a", "b", "c"]
items := splice(v, 2, 1, "d") // items == ["c"], v == ["a", "b", "d"]// inserting
v := ["a", "b", "c"]
items := splice(v, 0, 0, "d", "e") // items == [], v == ["d", "e", "a", "b", "c"]// deleting and inserting
v := ["a", "b", "c"]
items := splice(v, 1, 1, "d", "e") // items == ["b"], v == ["a", "d", "e", "c"]Returns the type_name of an object.
type_name(1) // int
type_name("str") // string
type_name([1, 2, 3]) // arrayTries to convert an object to string object. See Runtime Types for more details on type conversion.
x := string(123) // x == "123"Optionally it can take the second argument, which will be returned if the first argument cannot be converted to string. Note that the second argument does not have to be string.
v = string(undefined, "foo") // v == "foo"
v = string(undefined, false) // v == falseTries to convert an object to int object. See this for more details on type conversion.
v := int("123") // v == 123Optionally it can take the second argument, which will be returned if the first argument cannot be converted to int. Note that the second argument does not have to be int.
v = int(undefined, 10) // v == 10
v = int(undefined, false) // v == falseTries to convert an object to bool object. See this for more details on type conversion.
v := bool(1) // v == trueTries to convert an object to float object. See this for more details on type conversion.
v := float("19.84") // v == 19.84Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float.
v = float(undefined, 19.84) // v == 19.84
v = float(undefined, false) // v == falseTries to convert an object to char object. See this for more details on type conversion.
v := char(89) // v == 'Y'Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float.
v = char(undefined, 'X') // v == 'X'
v = char(undefined, false) // v == falseTries to convert an object to bytes object. See this for more details on type conversion.
v := bytes("foo") // v == [102 111 111]Optionally it can take the second argument, which will be returned if the first argument cannot be converted to float. Note that the second argument does not have to be float.
v = bytes(undefined, bytes("foo")) // v == bytes("foo")
v = bytes(undefined, false) // v == falseIf you pass an int to bytes() function, it will create a new byte object with
the given size.
v := bytes(100)Tries to convert an object to time value.
v := time(1257894000) // 2009-11-10 23:00:00 +0000 UTCReturns true if the object's type is string. Or it returns false.
Returns true if the object's type is int. Or it returns false.
Returns true if the object's type is bool. Or it returns false.
Returns true if the object's type is float. Or it returns false.
Returns true if the object's type is char. Or it returns false.
Returns true if the object's type is bytes. Or it returns false.
Returns true if the object's type is error. Or it returns false.
Returns true if the object's type is undefined. Or it returns false.
Returns true if the object's type is function or closure. Or it returns
false. Note that is_function returns false for builtin functions and
user-provided callable objects.
Returns true if the object is callable (e.g. function, closure, builtin
function, or user-provided callable objects). Or it returns false.
Returns true if the object's type is array. Or it returns false.
Returns true if the object's type is immutable array. Or it returns false.
Returns true if the object's type is map. Or it returns false.
Returns true if the object's type is immutable map. Or it returns false.
Returns true if the object's type is iterable: array, immutable array, map,
immutable map, string, and bytes are iterable types in Tengo.
Returns true if the object's type is time. Or it returns false.
Recursively converts a value into its fully immutable equivalent. Arrays become immutable arrays, maps become immutable maps, and all nested containers are converted in the same way. Primitives, strings, bytes, functions, and errors are returned as-is.
If the input is already fully immutable (no mutable containers anywhere in the tree), the original value is returned without allocating anything new.
config := freeze({
limits: {max_retries: 3, timeout: 30},
tags: ["prod", "v2"],
})
// config, config.limits, and config.tags are all immutable arrays/maps.
is_immutable_map(config) // true
is_immutable_map(config.limits) // true
is_immutable_array(config.tags) // truefreeze is particularly useful before sharing globals across concurrent
Clone() executions: a frozen value is shared by all clones at zero copy
cost because no clone can mutate it.
// Immutable input with no mutable children is returned as the same object.
a := immutable([1, 2, 3])
b := freeze(a)
// b == a (same pointer, no allocation)