@@ -80,7 +80,7 @@ Future<void> testMain() async {
8080 GradientSweep sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
8181 colors, stops, TileMode .clamp,
8282 0 , 360.0 / 180.0 * math.pi,
83- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
83+ null );
8484
8585 final GradientSweep sweepGradientRotated = GradientSweep (const Offset (0.5 , 0.5 ),
8686 colors, stops, TileMode .clamp,
@@ -105,7 +105,7 @@ Future<void> testMain() async {
105105 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
106106 colors, stops, TileMode .clamp,
107107 math.pi / 6 , 3 * math.pi / 4 ,
108- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
108+ null );
109109
110110 rectBounds = rectBounds.translate (kBoxWidth + 10 , 0 );
111111 canvas.drawRect (rectBounds,
@@ -117,7 +117,7 @@ Future<void> testMain() async {
117117 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
118118 colors, stops, TileMode .repeated,
119119 math.pi / 6 , 3 * math.pi / 4 ,
120- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
120+ null );
121121
122122 canvas.drawRect (rectBounds,
123123 SurfacePaint ()..shader = engineGradientToShader (sweepGradient, rectBounds));
@@ -128,7 +128,7 @@ Future<void> testMain() async {
128128 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
129129 colors, stops, TileMode .mirror,
130130 math.pi / 6 , 3 * math.pi / 4 ,
131- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
131+ null );
132132 canvas.drawRect (rectBounds,
133133 SurfacePaint ()..shader = engineGradientToShader (sweepGradient, rectBounds));
134134 canvas.drawRect (rectBounds, borderPaint);
@@ -159,7 +159,7 @@ Future<void> testMain() async {
159159 GradientSweep sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
160160 colors, stops, TileMode .clamp,
161161 0 , 360.0 / 180.0 * math.pi,
162- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
162+ null );
163163
164164 final GradientSweep sweepGradientRotated = GradientSweep (const Offset (0.5 , 0.5 ),
165165 colors, stops, TileMode .clamp,
@@ -184,7 +184,7 @@ Future<void> testMain() async {
184184 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
185185 colors, stops, TileMode .clamp,
186186 math.pi / 6 , 3 * math.pi / 4 ,
187- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
187+ null );
188188
189189 rectBounds = rectBounds.translate (kBoxWidth + 10 , 0 );
190190 canvas.drawOval (rectBounds,
@@ -196,7 +196,7 @@ Future<void> testMain() async {
196196 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
197197 colors, stops, TileMode .repeated,
198198 math.pi / 6 , 3 * math.pi / 4 ,
199- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
199+ null );
200200
201201 canvas.drawOval (rectBounds,
202202 SurfacePaint ()..shader = engineGradientToShader (sweepGradient, rectBounds));
@@ -207,7 +207,7 @@ Future<void> testMain() async {
207207 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
208208 colors, stops, TileMode .mirror,
209209 math.pi / 6 , 3 * math.pi / 4 ,
210- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
210+ null );
211211 canvas.drawOval (rectBounds,
212212 SurfacePaint ()..shader = engineGradientToShader (sweepGradient, rectBounds));
213213 canvas.drawRect (rectBounds, borderPaint);
@@ -238,7 +238,7 @@ Future<void> testMain() async {
238238 GradientSweep sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
239239 colors, stops, TileMode .clamp,
240240 0 , 360.0 / 180.0 * math.pi,
241- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
241+ null );
242242
243243 final GradientSweep sweepGradientRotated = GradientSweep (const Offset (0.5 , 0.5 ),
244244 colors, stops, TileMode .clamp,
@@ -265,7 +265,7 @@ Future<void> testMain() async {
265265 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
266266 colors, stops, TileMode .clamp,
267267 math.pi / 6 , 3 * math.pi / 4 ,
268- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
268+ null );
269269
270270 rectBounds = rectBounds.translate (kBoxWidth + 10 , 0 );
271271 path = samplePathFromRect (rectBounds);
@@ -278,7 +278,7 @@ Future<void> testMain() async {
278278 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
279279 colors, stops, TileMode .repeated,
280280 math.pi / 6 , 3 * math.pi / 4 ,
281- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
281+ null );
282282
283283 path = samplePathFromRect (rectBounds);
284284 canvas.drawPath (path,
@@ -290,7 +290,7 @@ Future<void> testMain() async {
290290 sweepGradient = GradientSweep (const Offset (0.5 , 0.5 ),
291291 colors, stops, TileMode .mirror,
292292 math.pi / 6 , 3 * math.pi / 4 ,
293- Matrix4 . rotationZ (math.pi / 6.0 ).storage );
293+ null );
294294 path = samplePathFromRect (rectBounds);
295295 canvas.drawPath (path,
296296 SurfacePaint ()..shader = engineGradientToShader (sweepGradient, rectBounds));
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