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Merge pull request #504 from McGiverGim/generate_win64
Generate win64 version for Windows by default
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README.md

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@@ -111,9 +111,9 @@ If no platform is provided, only for the platform you are builing from will be b
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* **MacOS X** use `yarn gulp <task-name> --osx64`
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* **Linux** use `yarn gulp <task-name> --linux64`
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* **Windows** use `yarn gulp <task-name> --win32`
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* **Windows** use `yarn gulp <task-name> --win64`
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You can also use multiple platforms e.g. `yarn gulp <taskname> --osx64 --linux64`. Other platforms like `--win64` and `--linux32` can be used too, but they are not officially supported, so use them at your own risk.
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You can also use multiple platforms e.g. `yarn gulp <taskname> --osx64 --linux64`. Other platforms like `--win32` and `--linux32` can be used too, but they are not officially supported, so use them at your own risk.
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#### macOS DMG installation background image
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azure-pipelines.yml

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@@ -53,11 +53,11 @@ stages:
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displayName: 'Install Node.js 10.16.3'
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- script: yarn install
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displayName: 'Run yarn install'
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- script: yarn gulp release --win32
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displayName: 'Run yarn release for win32'
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- script: yarn gulp release --win64
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displayName: 'Run yarn release for win64'
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condition: and(succeeded(), eq('${{ parameters.releaseBuild }}', true))
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- script: yarn gulp debug-release --win32
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displayName: 'Run yarn debug release for win32'
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- script: yarn gulp debug-release --win64
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displayName: 'Run yarn debug release for win64'
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condition: and(succeeded(), eq('${{ parameters.releaseBuild }}', false))
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- task: PublishPipelineArtifact@1
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displayName: 'Publish Windows release'

gulpfile.js

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@@ -130,7 +130,7 @@ function getDefaultPlatform() {
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break;
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case 'win32':
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defaultPlatform = 'win32';
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defaultPlatform = 'win64';
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break;
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