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* @note Does not take ownership of the passed data. It is your responsibility to ensure the lifetime of the BSP does not exceed that of the underlying data.
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*/
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structBsp {
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/**
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* Raw physmesh solid and text data for a given model.
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*/
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structPhysModel {
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/**
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* Index into the model lump this physics model is for
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*/
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int32_t modelIndex;
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/**
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* Total number of solids in the collision surface sections
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*/
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int32_t solidCount;
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/**
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* Raw .PHY solid data. Use `PhyParser::parseSurfaces` from the accompanying PHYParser library to parse this.
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*/
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std::span<const std::byte> collisionData;
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/**
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* Raw .PHY text section data. Use `PhyParser::parseTextSection` from the accompanying PHYParser library to parse this.
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