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General steps for adding a new server #63
MatthewL246
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I tried I do the command scripts/setup-environment and I got the file server.local.env I didn't want to put the perfect name and the thing is that when I run that deletes it .local.env I not include |
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Here's the general steps I do to set up a new server. Keep in mind that this is usually not an easy task.
repos/compose.ymlenvironment/server-name.envand are committed to Git, secrets like the database password go inenvironment/server-name.local.envand are ignored by Git.scripts/update-account-servers-database.shandscripts/run-in-container/update-account-servers-database.jsso the account server knows the game server existsscripts/setup-environment.shto writeserver-name.local.envcorrectly during setupgit diffto create patches inpatches/server-nameif you needed edit the sourcesetup.shto reset your environment and ensure the new server works. One trick is to edit thename: pretendo-networkincompose.ymlto set a new name, which gives you a fresh server environment. Also, ensure that CI passes when you push your commit.Beta Was this translation helpful? Give feedback.
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