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| 1 | +// Package steam 获取steam用户状态 |
| 2 | +package steam |
| 3 | + |
| 4 | +import ( |
| 5 | + "strconv" |
| 6 | + "strings" |
| 7 | + "time" |
| 8 | + |
| 9 | + "github.com/FloatTech/floatbox/binary" |
| 10 | + "github.com/FloatTech/floatbox/math" |
| 11 | + ctrl "github.com/FloatTech/zbpctrl" |
| 12 | + "github.com/FloatTech/zbputils/control" |
| 13 | + "github.com/FloatTech/zbputils/ctxext" |
| 14 | + "github.com/FloatTech/zbputils/img/text" |
| 15 | + zero "github.com/wdvxdr1123/ZeroBot" |
| 16 | + "github.com/wdvxdr1123/ZeroBot/message" |
| 17 | +) |
| 18 | + |
| 19 | +var ( |
| 20 | + engine = control.Register("steam", &ctrl.Options[*zero.Ctx]{ |
| 21 | + DisableOnDefault: false, |
| 22 | + Brief: "steam相关插件", |
| 23 | + Help: "- steam添加订阅 xxxxxxx (可输入需要绑定的 steamid)\n" + |
| 24 | + "- steam删除订阅 xxxxxxx (删除你创建的对于 steamid 的绑定)\n" + |
| 25 | + "- steam查询订阅 (查询本群内所有的绑定对象)\n" + |
| 26 | + "-----------------------\n" + |
| 27 | + "- steam绑定 api key xxxxxxx (密钥在steam网站申请, 申请地址: https://steamcommunity.com/dev/registerkey)\n" + |
| 28 | + "- 查看apikey (查询已经绑定的密钥)\n" + |
| 29 | + "- 拉取steam订阅 (使用插件定时任务开始)\n" + |
| 30 | + "-----------------------\n" + |
| 31 | + "Tips: steamID在用户资料页的链接上面, 形如7656119820673xxxx\n" + |
| 32 | + "需要先私聊绑定apikey, 订阅用户之后使用job插件设置定时, 例: \n" + |
| 33 | + "记录在\"@every 1m\"触发的指令\n" + |
| 34 | + "拉取steam订阅", |
| 35 | + PrivateDataFolder: "steam", |
| 36 | + }).ApplySingle(ctxext.DefaultSingle) |
| 37 | +) |
| 38 | + |
| 39 | +func init() { |
| 40 | + // 创建绑定流程 |
| 41 | + engine.OnRegex(`^steam添加订阅\s*(\d+)$`, zero.OnlyGroup, getDB).SetBlock(true).Handle(func(ctx *zero.Ctx) { |
| 42 | + steamidstr := ctx.State["regex_matched"].([]string)[1] |
| 43 | + steamID := math.Str2Int64(steamidstr) |
| 44 | + // 获取用户状态 |
| 45 | + playerStatus, err := getPlayerStatus(steamidstr) |
| 46 | + if err != nil { |
| 47 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 添加失败, 获取用户信息错误")) |
| 48 | + return |
| 49 | + } |
| 50 | + if len(playerStatus) == 0 { |
| 51 | + ctx.SendChain(message.Text("[steam] ERROR: 需要添加的用户不存在, 请检查id或url")) |
| 52 | + return |
| 53 | + } |
| 54 | + playerData := playerStatus[0] |
| 55 | + // 判断用户是否已经初始化:若未初始化,通过用户的steamID获取当前状态并初始化;若已经初始化则更新用户信息 |
| 56 | + info, err := database.find(steamID) |
| 57 | + if err != nil { |
| 58 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 添加失败,数据库错误")) |
| 59 | + return |
| 60 | + } |
| 61 | + // 处理数据 |
| 62 | + groupID := strconv.FormatInt(ctx.Event.GroupID, 10) |
| 63 | + if info.Target == "" { |
| 64 | + info = player{ |
| 65 | + SteamID: steamID, |
| 66 | + PersonaName: playerData.PersonaName, |
| 67 | + Target: groupID, |
| 68 | + GameID: playerData.GameID, |
| 69 | + GameExtraInfo: playerData.GameExtraInfo, |
| 70 | + LastUpdate: time.Now().Unix(), |
| 71 | + } |
| 72 | + } else if !strings.Contains(info.Target, groupID) { |
| 73 | + info.Target = strings.Join([]string{info.Target, groupID}, ",") |
| 74 | + } |
| 75 | + // 更新数据库 |
| 76 | + if err = database.update(&info); err != nil { |
| 77 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 更新数据库失败")) |
| 78 | + return |
| 79 | + } |
| 80 | + ctx.SendChain(message.Text("添加成功")) |
| 81 | + }) |
| 82 | + // 删除绑定流程 |
| 83 | + engine.OnRegex(`^steam删除订阅\s*(\d+)$`, zero.OnlyGroup, getDB).SetBlock(true).Handle(func(ctx *zero.Ctx) { |
| 84 | + steamID := math.Str2Int64(ctx.State["regex_matched"].([]string)[1]) |
| 85 | + groupID := strconv.FormatInt(ctx.Event.GroupID, 10) |
| 86 | + // 判断是否已经绑定该steamID,若已绑定就将群列表从推送群列表钟去除 |
| 87 | + info, err := database.findWithGroupID(steamID, groupID) |
| 88 | + if err != nil { |
| 89 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 删除失败,数据库错误")) |
| 90 | + return |
| 91 | + } |
| 92 | + if info.SteamID == 0 { |
| 93 | + ctx.SendChain(message.Text("[steam] ERROR: 所需要删除的用户不存在。")) |
| 94 | + return |
| 95 | + } |
| 96 | + // 从绑定列表中剔除需要删除的对象 |
| 97 | + targets := strings.Split(info.Target, ",") |
| 98 | + newTargets := make([]string, 0) |
| 99 | + for _, target := range targets { |
| 100 | + if target == groupID { |
| 101 | + continue |
| 102 | + } |
| 103 | + newTargets = append(newTargets, target) |
| 104 | + } |
| 105 | + if len(newTargets) == 0 { |
| 106 | + if err = database.del(steamID); err != nil { |
| 107 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 删除失败,数据库错误")) |
| 108 | + return |
| 109 | + } |
| 110 | + } else { |
| 111 | + info.Target = strings.Join(newTargets, ",") |
| 112 | + if err = database.update(&info); err != nil { |
| 113 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 删除失败,数据库错误")) |
| 114 | + return |
| 115 | + } |
| 116 | + } |
| 117 | + ctx.SendChain(message.Text("删除成功")) |
| 118 | + }) |
| 119 | + // 查询当前群绑定信息 |
| 120 | + engine.OnFullMatch("steam查询订阅", zero.OnlyGroup, getDB).SetBlock(true).Handle(func(ctx *zero.Ctx) { |
| 121 | + // 获取群信息 |
| 122 | + groupID := strconv.FormatInt(ctx.Event.GroupID, 10) |
| 123 | + // 获取所有绑定信息 |
| 124 | + infos, err := database.findAll() |
| 125 | + if err != nil { |
| 126 | + ctx.SendChain(message.Text("[steam] ERROR: ", err, "\nEXP: 查询订阅失败, 数据库错误")) |
| 127 | + return |
| 128 | + } |
| 129 | + if len(infos) == 0 { |
| 130 | + ctx.SendChain(message.Text("[steam] ERROR: 还未订阅过用户关系!")) |
| 131 | + return |
| 132 | + } |
| 133 | + // 遍历所有信息,如果包含该群就收集对应的steamID |
| 134 | + var sb strings.Builder |
| 135 | + head := " 查询steam订阅成功, 该群订阅的用户有: \n" |
| 136 | + sb.WriteString(head) |
| 137 | + for _, info := range infos { |
| 138 | + if strings.Contains(info.Target, groupID) { |
| 139 | + sb.WriteString(" ") |
| 140 | + sb.WriteString(info.PersonaName) |
| 141 | + sb.WriteString(":") |
| 142 | + sb.WriteString(strconv.FormatInt(info.SteamID, 10)) |
| 143 | + sb.WriteString("\n") |
| 144 | + } |
| 145 | + } |
| 146 | + if sb.String() == head { |
| 147 | + ctx.SendChain(message.Text("查询成功,该群暂时还没有被绑定的用户!")) |
| 148 | + return |
| 149 | + } |
| 150 | + // 组装并返回结果 |
| 151 | + data, err := text.RenderToBase64(sb.String(), text.FontFile, 400, 18) |
| 152 | + if err != nil { |
| 153 | + ctx.SendChain(message.Text("[steam] ERROR: ", err)) |
| 154 | + return |
| 155 | + } |
| 156 | + ctx.SendChain(message.Image("base64://" + binary.BytesToString(data))) |
| 157 | + }) |
| 158 | +} |
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