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| 1 | +// Package mcfish 钓鱼模拟器 |
| 2 | +package mcfish |
| 3 | + |
| 4 | +import ( |
| 5 | + "math/rand" |
| 6 | + "strconv" |
| 7 | + "strings" |
| 8 | + "time" |
| 9 | + |
| 10 | + "github.com/FloatTech/AnimeAPI/wallet" |
| 11 | + "github.com/FloatTech/zbputils/ctxext" |
| 12 | + "github.com/sirupsen/logrus" |
| 13 | + zero "github.com/wdvxdr1123/ZeroBot" |
| 14 | + "github.com/wdvxdr1123/ZeroBot/message" |
| 15 | +) |
| 16 | + |
| 17 | +func init() { |
| 18 | + engine.OnRegex(`^进行(([1-5]\d|[1-9])次)?钓鱼$`, getdb).SetBlock(true).Limit(ctxext.LimitByUser).Handle(func(ctx *zero.Ctx) { |
| 19 | + uid := ctx.Event.UserID |
| 20 | + fishNumber := 1 |
| 21 | + info := ctx.State["regex_matched"].([]string)[2] |
| 22 | + if info != "" { |
| 23 | + number, err := strconv.Atoi(info) |
| 24 | + if err != nil || number > FishLimit { |
| 25 | + ctx.SendChain(message.Text("请输入正确的次数")) |
| 26 | + return |
| 27 | + } |
| 28 | + fishNumber = number |
| 29 | + } |
| 30 | + equipInfo, err := dbdata.getUserEquip(uid) |
| 31 | + if err != nil { |
| 32 | + ctx.SendChain(message.Text("[ERROR at fish.go.2]:", err)) |
| 33 | + return |
| 34 | + } |
| 35 | + if equipInfo == (equip{}) { |
| 36 | + ok, err := dbdata.checkEquipFor(uid) |
| 37 | + if err != nil { |
| 38 | + ctx.SendChain(message.Text("[ERROR at fish.go.2.1]:", err)) |
| 39 | + return |
| 40 | + } |
| 41 | + if !ok { |
| 42 | + ctx.SendChain(message.At(uid), message.Text("请装备鱼竿后钓鱼", err)) |
| 43 | + return |
| 44 | + } |
| 45 | + ctx.SendChain(message.Reply(ctx.Event.MessageID), message.Text("你尚未装备鱼竿,是否花费100购买鱼竿?\n回答\"是\"或\"否\"")) |
| 46 | + // 等待用户下一步选择 |
| 47 | + recv, cancel := zero.NewFutureEvent("message", 999, false, zero.RegexRule(`^(是|否)$`), zero.CheckUser(ctx.Event.UserID)).Repeat() |
| 48 | + defer cancel() |
| 49 | + buy := false |
| 50 | + for { |
| 51 | + select { |
| 52 | + case <-time.After(time.Second * 120): |
| 53 | + ctx.Send(message.ReplyWithMessage(ctx.Event.MessageID, message.Text("等待超时,取消钓鱼"))) |
| 54 | + return |
| 55 | + case e := <-recv: |
| 56 | + nextcmd := e.Event.Message.String() |
| 57 | + if nextcmd == "否" { |
| 58 | + ctx.Send(message.ReplyWithMessage(ctx.Event.MessageID, message.Text("已取消购买"))) |
| 59 | + return |
| 60 | + } |
| 61 | + money := wallet.GetWalletOf(uid) |
| 62 | + if money < 100 { |
| 63 | + ctx.SendChain(message.Text("你钱包当前只有", money, "ATRI币,无法完成支付")) |
| 64 | + return |
| 65 | + } |
| 66 | + err = wallet.InsertWalletOf(uid, -100) |
| 67 | + if err != nil { |
| 68 | + ctx.SendChain(message.Text("[ERROR at fish.go.3]:", err)) |
| 69 | + return |
| 70 | + } |
| 71 | + equipInfo = equip{ |
| 72 | + ID: uid, |
| 73 | + Equip: "木竿", |
| 74 | + Durable: 30, |
| 75 | + } |
| 76 | + err = dbdata.updateUserEquip(equipInfo) |
| 77 | + if err != nil { |
| 78 | + ctx.SendChain(message.Text("[ERROR at fish.go.4]:", err)) |
| 79 | + return |
| 80 | + } |
| 81 | + err = dbdata.setEquipFor(uid) |
| 82 | + if err != nil { |
| 83 | + ctx.SendChain(message.Text("[ERROR at fish.go.4]:", err)) |
| 84 | + return |
| 85 | + } |
| 86 | + buy = true |
| 87 | + } |
| 88 | + if buy { |
| 89 | + break |
| 90 | + } |
| 91 | + } |
| 92 | + } |
| 93 | + if equipInfo.Durable < fishNumber { |
| 94 | + fishNumber = equipInfo.Durable |
| 95 | + } |
| 96 | + residue, err := dbdata.updateFishInfo(uid, fishNumber) |
| 97 | + if err != nil { |
| 98 | + ctx.SendChain(message.Text("[ERROR at fish.go.1]:", err)) |
| 99 | + return |
| 100 | + } |
| 101 | + if residue == 0 { |
| 102 | + ctx.SendChain(message.Text("今天你已经进行", FishLimit, "次钓鱼了.\n游戏虽好,但请不要沉迷。")) |
| 103 | + return |
| 104 | + } |
| 105 | + fishNumber = residue |
| 106 | + msg := "" |
| 107 | + if equipInfo.Equip != "美西螈" { |
| 108 | + equipInfo.Durable -= fishNumber |
| 109 | + err = dbdata.updateUserEquip(equipInfo) |
| 110 | + if err != nil { |
| 111 | + ctx.SendChain(message.Text("[ERROR at fish.go.5]:", err)) |
| 112 | + return |
| 113 | + } |
| 114 | + if equipInfo.Durable < 10 || equipInfo.Durable > 0 { |
| 115 | + msg = "(你的鱼竿耐久仅剩" + strconv.Itoa(equipInfo.Durable) + ")" |
| 116 | + } else if equipInfo.Durable <= 0 { |
| 117 | + msg = "(你的鱼竿耐已销毁)" |
| 118 | + } |
| 119 | + } else { |
| 120 | + fishNmaes, err := dbdata.pickFishFor(uid, fishNumber) |
| 121 | + if err != nil { |
| 122 | + ctx.SendChain(message.Text("[ERROR at fish.go.5.1]:", err)) |
| 123 | + return |
| 124 | + } |
| 125 | + if len(fishNmaes) == 0 { |
| 126 | + equipInfo.Durable = 0 |
| 127 | + err = dbdata.updateUserEquip(equipInfo) |
| 128 | + if err != nil { |
| 129 | + ctx.SendChain(message.Text("[ERROR at fish.go.5]:", err)) |
| 130 | + } |
| 131 | + ctx.SendChain(message.Text("美西螈因为没吃到鱼,钓鱼时一直没回来,你失去了美西螈")) |
| 132 | + return |
| 133 | + } |
| 134 | + msg = "(美西螈吃掉了" |
| 135 | + fishNumber = 0 |
| 136 | + for name, number := range fishNmaes { |
| 137 | + fishNumber += number |
| 138 | + msg += strconv.Itoa(number) + name + "、" |
| 139 | + } |
| 140 | + msg += ")" |
| 141 | + } |
| 142 | + waitTime := 120 / (equipInfo.Induce + 1) |
| 143 | + ctx.SendChain(message.Reply(ctx.Event.MessageID), message.Text("你开始去钓鱼了,请耐心等待鱼上钩(预计要", time.Second*time.Duration(waitTime), ")")) |
| 144 | + timer := time.NewTimer(time.Second * time.Duration(rand.Intn(waitTime)+1)) |
| 145 | + for { |
| 146 | + <-timer.C |
| 147 | + timer.Stop() |
| 148 | + break |
| 149 | + } |
| 150 | + // 钓到鱼的范围 |
| 151 | + number, err := dbdata.getNumberFor(uid, "鱼") |
| 152 | + if err != nil { |
| 153 | + ctx.SendChain(message.Text("[ERROR at fish.go.5.1]:", err)) |
| 154 | + return |
| 155 | + } |
| 156 | + if number > 100 || equipInfo.Equip == "美西螈" { //放大概率 |
| 157 | + probabilities["treasure"] = probabilityLimit{ |
| 158 | + Min: 0, |
| 159 | + Max: 2, |
| 160 | + } |
| 161 | + probabilities["pole"] = probabilityLimit{ |
| 162 | + Min: 2, |
| 163 | + Max: 10, |
| 164 | + } |
| 165 | + probabilities["fish"] = probabilityLimit{ |
| 166 | + Min: 10, |
| 167 | + Max: 45, |
| 168 | + } |
| 169 | + probabilities["waste"] = probabilityLimit{ |
| 170 | + Min: 45, |
| 171 | + Max: 90, |
| 172 | + } |
| 173 | + } |
| 174 | + for name, info := range probabilities { |
| 175 | + switch name { |
| 176 | + case "treasure": |
| 177 | + info.Max += equipInfo.Favor |
| 178 | + probabilities[name] = info |
| 179 | + case "pole": |
| 180 | + info.Min += equipInfo.Favor |
| 181 | + info.Max += equipInfo.Favor * 2 |
| 182 | + probabilities[name] = info |
| 183 | + case "fish": |
| 184 | + info.Min += equipInfo.Favor * 2 |
| 185 | + info.Max += equipInfo.Favor * 3 |
| 186 | + probabilities[name] = info |
| 187 | + case "waste": |
| 188 | + info.Min += equipInfo.Favor * 3 |
| 189 | + probabilities[name] = info |
| 190 | + } |
| 191 | + } |
| 192 | + // 钓鱼结算 |
| 193 | + picName := "" |
| 194 | + thingNameList := make(map[string]int) |
| 195 | + for i := fishNumber; i > 0; i-- { |
| 196 | + thingName := "" |
| 197 | + typeOfThing := "" |
| 198 | + number := 1 |
| 199 | + dice := rand.Intn(100) |
| 200 | + switch { |
| 201 | + case dice <= probabilities["waste"].Min && dice < probabilities["waste"].Max: // 垃圾 |
| 202 | + typeOfThing = "waste" |
| 203 | + thingName = wasteList[rand.Intn(len(wasteList))] |
| 204 | + picName = thingName |
| 205 | + case dice <= probabilities["treasure"].Min && dice < probabilities["treasure"].Max: // 宝藏 |
| 206 | + dice = rand.Intn(100) |
| 207 | + switch { |
| 208 | + case dice <= probabilities["美西螈"].Min && dice < probabilities["美西螈"].Max: |
| 209 | + typeOfThing = "pole" |
| 210 | + picName = "美西螈" |
| 211 | + thingName = "美西螈" |
| 212 | + case dice <= probabilities["唱片"].Min && dice < probabilities["唱片"].Max: |
| 213 | + typeOfThing = "article" |
| 214 | + picName = "唱片" |
| 215 | + thingName = "唱片" |
| 216 | + case dice <= probabilities["海之眷顾"].Min && dice < probabilities["海之眷顾"].Max: |
| 217 | + typeOfThing = "article" |
| 218 | + picName = "book" |
| 219 | + thingName = "海之眷顾" |
| 220 | + default: |
| 221 | + typeOfThing = "article" |
| 222 | + picName = "book" |
| 223 | + thingName = "诱钓" |
| 224 | + } |
| 225 | + case dice <= probabilities["pole"].Min && dice < probabilities["pole"].Max: // 宝藏 |
| 226 | + typeOfThing = "pole" |
| 227 | + dice := rand.Intn(100) |
| 228 | + switch { |
| 229 | + case dice <= probabilities["铁竿"].Min && dice < probabilities["铁竿"].Max: |
| 230 | + thingName = "铁竿" |
| 231 | + case dice <= probabilities["金竿"].Min && dice < probabilities["金竿"].Max: |
| 232 | + thingName = "金竿" |
| 233 | + case dice <= probabilities["钻石竿"].Min && dice < probabilities["钻石竿"].Max: |
| 234 | + thingName = "钻石竿" |
| 235 | + case dice <= probabilities["下界合金竿竿竿"].Min && dice < probabilities["下界合金竿竿竿"].Max: |
| 236 | + thingName = "下界合金竿竿竿" |
| 237 | + default: |
| 238 | + thingName = "木竿" |
| 239 | + } |
| 240 | + picName = thingName |
| 241 | + case dice <= probabilities["fish"].Min && dice < probabilities["fish"].Max: |
| 242 | + typeOfThing = "fish" |
| 243 | + dice = rand.Intn(100) |
| 244 | + switch { |
| 245 | + case dice <= probabilities["墨鱼"].Min && dice < probabilities["墨鱼"].Max: |
| 246 | + thingName = "墨鱼" |
| 247 | + case dice <= probabilities["鳕鱼"].Min && dice < probabilities["鳕鱼"].Max: |
| 248 | + thingName = "鳕鱼" |
| 249 | + case dice <= probabilities["鲑鱼"].Min && dice < probabilities["鲑鱼"].Max: |
| 250 | + thingName = "鲑鱼" |
| 251 | + case dice <= probabilities["热带鱼"].Min && dice < probabilities["热带鱼"].Max: |
| 252 | + thingName = "热带鱼" |
| 253 | + case dice <= probabilities["河豚"].Min && dice < probabilities["河豚"].Max: |
| 254 | + thingName = "河豚" |
| 255 | + default: |
| 256 | + thingName = "鹦鹉螺" |
| 257 | + } |
| 258 | + picName = thingName |
| 259 | + default: |
| 260 | + thingNameList["赛博空气"]++ |
| 261 | + } |
| 262 | + if thingName != "" { |
| 263 | + newThing := article{} |
| 264 | + if strings.Contains(thingName, "竿") { |
| 265 | + info := strconv.Itoa(rand.Intn(discountList[thingName])+1) + |
| 266 | + "/" + strconv.Itoa(rand.Intn(10)) + "/" + |
| 267 | + strconv.Itoa(rand.Intn(3)) + "/" + strconv.Itoa(rand.Intn(2)) |
| 268 | + newThing = article{ |
| 269 | + Duration: time.Now().Unix()*100 + int64(i), |
| 270 | + Type: typeOfThing, |
| 271 | + Name: thingName, |
| 272 | + Number: number, |
| 273 | + Other: info, |
| 274 | + } |
| 275 | + } else { |
| 276 | + thingInfo, err := dbdata.getUserThingInfo(uid, thingName) |
| 277 | + if err != nil { |
| 278 | + ctx.SendChain(message.Text("[ERROR at fish.go.6]:", err)) |
| 279 | + return |
| 280 | + } |
| 281 | + if len(thingInfo) == 0 { |
| 282 | + newThing = article{ |
| 283 | + Duration: time.Now().Unix()*100 + int64(i), |
| 284 | + Type: typeOfThing, |
| 285 | + Name: thingName, |
| 286 | + } |
| 287 | + } else { |
| 288 | + newThing = thingInfo[0] |
| 289 | + } |
| 290 | + if equipInfo.Equip == "美西螈" && thingName != "美西螈" { |
| 291 | + number += 2 |
| 292 | + } |
| 293 | + newThing.Number += number |
| 294 | + } |
| 295 | + err = dbdata.updateUserThingInfo(uid, newThing) |
| 296 | + if err != nil { |
| 297 | + ctx.SendChain(message.Text("[ERROR at fish.go.7]:", err)) |
| 298 | + return |
| 299 | + } |
| 300 | + thingNameList[thingName] += number |
| 301 | + } |
| 302 | + } |
| 303 | + if len(thingNameList) == 1 { |
| 304 | + thingName := "" |
| 305 | + for name := range thingNameList { |
| 306 | + thingName = name |
| 307 | + } |
| 308 | + if picName != "" { |
| 309 | + pic, err := engine.GetLazyData(picName+".png", false) |
| 310 | + if err != nil { |
| 311 | + logrus.Warnln("[mcfish]error:", err) |
| 312 | + ctx.SendChain(message.At(uid), message.Text("恭喜你钓到了", thingName, "\n", msg)) |
| 313 | + return |
| 314 | + } |
| 315 | + ctx.SendChain(message.At(uid), message.Text("恭喜你钓到了", thingName, "\n", msg), message.ImageBytes(pic)) |
| 316 | + return |
| 317 | + } |
| 318 | + ctx.SendChain(message.At(uid), message.Text("恭喜你钓到了", thingName, "\n", msg)) |
| 319 | + return |
| 320 | + } |
| 321 | + msgInfo := make(message.Message, 0, 3+len(thingNameList)) |
| 322 | + msgInfo = append(msgInfo, message.Reply(ctx.Event.MessageID), message.Text("你进行了", fishNumber, "次钓鱼,结果如下:\n")) |
| 323 | + for name, number := range thingNameList { |
| 324 | + msgInfo = append(msgInfo, message.Text(name, " : ", number, "\n")) |
| 325 | + } |
| 326 | + msgInfo = append(msgInfo, message.Text(msg)) |
| 327 | + ctx.Send(msgInfo) |
| 328 | + }) |
| 329 | +} |
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