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wulpinetsunyoku
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Reduce combo scaling for osu!catch (ppy#33417)
* Reduce combo scaling for osu!catch This is a conservative reduction, a middle point between the current scaling and the CSR proposals. * Reduce osu!catch combo scaling further 0.45 makes little difference so let's reduce it a bit more. --------- Co-authored-by: James Wilson <[email protected]>
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osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs

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@@ -51,7 +51,7 @@ protected override PerformanceAttributes CreatePerformanceAttributes(ScoreInfo s
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// Combo scaling
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if (catchAttributes.MaxCombo > 0)
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value *= Math.Min(Math.Pow(score.MaxCombo, 0.8) / Math.Pow(catchAttributes.MaxCombo, 0.8), 1.0);
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value *= Math.Min(Math.Pow(score.MaxCombo, 0.35) / Math.Pow(catchAttributes.MaxCombo, 0.35), 1.0);
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var difficulty = score.BeatmapInfo!.Difficulty.Clone();
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