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Merge pull request #260 from dsarno/fix/brace-validation-improvements
Fix/brace validation improvements
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# Unity NL/T Editing Suite — Additive Test Design
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You are running inside CI for the `unity-mcp` repo. Use only the tools allowed by the workflow. Work autonomously; do not prompt the user. Do NOT spawn subagents.
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**Print this once, verbatim, early in the run:**
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AllowedTools: Write,mcp__unity__manage_editor,mcp__unity__list_resources,mcp__unity__read_resource,mcp__unity__apply_text_edits,mcp__unity__script_apply_edits,mcp__unity__validate_script,mcp__unity__find_in_file,mcp__unity__read_console,mcp__unity__get_sha
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---
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## Mission
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1) Pick target file (prefer):
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- `unity://path/Assets/Scripts/LongUnityScriptClaudeTest.cs`
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2) Execute **all** NL/T tests in order using minimal, precise edits that **build on each other**.
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3) Validate each edit with `mcp__unity__validate_script(level:"standard")`.
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4) **Report**: write one `<testcase>` XML fragment per test to `reports/<TESTID>_results.xml`. Do **not** read or edit `$JUNIT_OUT`.
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5) **NO RESTORATION** - tests build additively on previous state.
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---
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## Environment & Paths (CI)
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- Always pass: `project_root: "TestProjects/UnityMCPTests"` and `ctx: {}` on list/read/edit/validate.
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- **Canonical URIs only**:
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- Primary: `unity://path/Assets/...` (never embed `project_root` in the URI)
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- Relative (when supported): `Assets/...`
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CI provides:
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- `$JUNIT_OUT=reports/junit-nl-suite.xml` (pre‑created; leave alone)
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- `$MD_OUT=reports/junit-nl-suite.md` (synthesized from JUnit)
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---
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## Tool Mapping
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- **Anchors/regex/structured**: `mcp__unity__script_apply_edits`
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- Allowed ops: `anchor_insert`, `replace_method`, `insert_method`, `delete_method`, `regex_replace`
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- **Precise ranges / atomic batch**: `mcp__unity__apply_text_edits` (non‑overlapping ranges)
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- **Hash-only**: `mcp__unity__get_sha` — returns `{sha256,lengthBytes,lastModifiedUtc}` without file body
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- **Validation**: `mcp__unity__validate_script(level:"standard")`
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- **Dynamic targeting**: Use `mcp__unity__find_in_file` to locate current positions of methods/markers
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---
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## Additive Test Design Principles
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**Key Changes from Reset-Based:**
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1. **Dynamic Targeting**: Use `find_in_file` to locate methods/content, never hardcode line numbers
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2. **State Awareness**: Each test expects the file state left by the previous test
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3. **Content-Based Operations**: Target methods by signature, classes by name, not coordinates
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4. **Cumulative Validation**: Ensure the file remains structurally sound throughout the sequence
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5. **Composability**: Tests demonstrate how operations work together in real workflows
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**State Tracking:**
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- Track file SHA after each test to ensure operations succeeded
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- Use content signatures (method names, comment markers) to verify expected state
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- Validate structural integrity after each major change
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---
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## Execution Order & Additive Test Specs
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### NL-0. Baseline State Capture
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**Goal**: Establish initial file state and verify accessibility
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**Actions**:
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- Read file head and tail to confirm structure
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- Locate key methods: `HasTarget()`, `GetCurrentTarget()`, `Update()`, `ApplyBlend()`
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- Record initial SHA for tracking
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- **Expected final state**: Unchanged baseline file
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### NL-1. Core Method Operations (Additive State A)
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**Goal**: Demonstrate method replacement operations
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**Actions**:
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- Replace `HasTarget()` method body: `public bool HasTarget() { return currentTarget != null; }`
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- Insert `PrintSeries()` method after `GetCurrentTarget()`: `public void PrintSeries() { Debug.Log("1,2,3"); }`
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- Verify both methods exist and are properly formatted
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- Delete `PrintSeries()` method (cleanup for next test)
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- **Expected final state**: `HasTarget()` modified, file structure intact, no temporary methods
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### NL-2. Anchor Comment Insertion (Additive State B)
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**Goal**: Demonstrate anchor-based insertions above methods
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**Actions**:
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- Use `find_in_file` to locate current position of `Update()` method
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- Insert `// Build marker OK` comment line above `Update()` method
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- Verify comment exists and `Update()` still functions
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- **Expected final state**: State A + build marker comment above `Update()`
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### NL-3. End-of-Class Content (Additive State C)
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**Goal**: Demonstrate end-of-class insertions with smart brace matching
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**Actions**:
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- Use anchor pattern to find the class-ending brace (accounts for previous additions)
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- Insert three comment lines before final class brace:
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```
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// Tail test A
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// Tail test B
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// Tail test C
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```
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- **Expected final state**: State B + tail comments before class closing brace
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### NL-4. Console State Verification (No State Change)
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**Goal**: Verify Unity console integration without file modification
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**Actions**:
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- Read Unity console messages (INFO level)
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- Validate no compilation errors from previous operations
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- **Expected final state**: State C (unchanged)
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### T-A. Temporary Helper Lifecycle (Returns to State C)
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**Goal**: Test insert → verify → delete cycle for temporary code
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**Actions**:
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- Find current position of `GetCurrentTarget()` method (may have shifted from NL-2 comment)
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- Insert temporary helper: `private int __TempHelper(int a, int b) => a + b;`
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- Verify helper method exists and compiles
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- Delete helper method via structured delete operation
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- **Expected final state**: Return to State C (helper removed, other changes intact)
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### T-B. Method Body Interior Edit (Additive State D)
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**Goal**: Edit method interior without affecting structure, on modified file
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**Actions**:
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- Use `find_in_file` to locate current `HasTarget()` method (modified in NL-1)
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- Edit method body interior: change return statement to `return true; /* test modification */`
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- Use `validate: "relaxed"` for interior-only edit
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- Verify edit succeeded and file remains balanced
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- **Expected final state**: State C + modified HasTarget() body
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### T-C. Different Method Interior Edit (Additive State E)
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**Goal**: Edit a different method to show operations don't interfere
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**Actions**:
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- Locate `ApplyBlend()` method using content search
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- Edit interior line to add null check: `if (animator == null) return; // safety check`
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- Preserve method signature and structure
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- **Expected final state**: State D + modified ApplyBlend() method
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### T-D. End-of-Class Helper (Additive State F)
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**Goal**: Add permanent helper method at class end
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**Actions**:
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- Use smart anchor matching to find current class-ending brace (after NL-3 tail comments)
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- Insert permanent helper before class brace: `private void TestHelper() { /* placeholder */ }`
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- **Expected final state**: State E + TestHelper() method before class end
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### T-E. Method Evolution Lifecycle (Additive State G)
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**Goal**: Insert → modify → finalize a method through multiple operations
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**Actions**:
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- Insert basic method: `private int Counter = 0;`
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- Update it: find and replace with `private int Counter = 42; // initialized`
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- Add companion method: `private void IncrementCounter() { Counter++; }`
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- **Expected final state**: State F + Counter field + IncrementCounter() method
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### T-F. Atomic Multi-Edit (Additive State H)
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**Goal**: Multiple coordinated edits in single atomic operation
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**Actions**:
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- Read current file state to compute precise ranges
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- Atomic edit combining:
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1. Add comment in `HasTarget()`: `// validated access`
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2. Add comment in `ApplyBlend()`: `// safe animation`
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3. Add final class comment: `// end of test modifications`
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- All edits computed from same file snapshot, applied atomically
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- **Expected final state**: State G + three coordinated comments
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### T-G. Path Normalization Test (No State Change)
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**Goal**: Verify URI forms work equivalently on modified file
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**Actions**:
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- Make identical edit using `unity://path/Assets/Scripts/LongUnityScriptClaudeTest.cs`
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- Then using `Assets/Scripts/LongUnityScriptClaudeTest.cs`
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- Second should return `stale_file`, retry with updated SHA
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- Verify both URI forms target same file
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- **Expected final state**: State H (no content change, just path testing)
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### T-H. Validation on Modified File (No State Change)
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**Goal**: Ensure validation works correctly on heavily modified file
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**Actions**:
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- Run `validate_script(level:"standard")` on current state
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- Verify no structural errors despite extensive modifications
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- **Expected final state**: State H (validation only, no edits)
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### T-I. Failure Surface Testing (No State Change)
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**Goal**: Test error handling on real modified file
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**Actions**:
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- Attempt overlapping edits (should fail cleanly)
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- Attempt edit with stale SHA (should fail cleanly)
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- Verify error responses are informative
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- **Expected final state**: State H (failed operations don't modify file)
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### T-J. Idempotency on Modified File (Additive State I)
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**Goal**: Verify operations behave predictably when repeated
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**Actions**:
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- Add unique marker comment: `// idempotency test marker`
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- Attempt to add same comment again (should detect no-op)
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- Remove marker, attempt removal again (should handle gracefully)
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- **Expected final state**: State H + verified idempotent behavior
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---
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## Dynamic Targeting Examples
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**Instead of hardcoded coordinates:**
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```json
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{"startLine": 31, "startCol": 26, "endLine": 31, "endCol": 58}
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```
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**Use content-aware targeting:**
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```json
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# Find current method location
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find_in_file(pattern: "public bool HasTarget\\(\\)")
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# Then compute edit ranges from found position
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```
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**Method targeting by signature:**
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```json
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{"op": "replace_method", "className": "LongUnityScriptClaudeTest", "methodName": "HasTarget"}
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```
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**Anchor-based insertions:**
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```json
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{"op": "anchor_insert", "anchor": "private void Update\\(\\)", "position": "before", "text": "// comment"}
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```
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---
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## State Verification Patterns
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**After each test:**
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1. Verify expected content exists: `find_in_file` for key markers
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2. Check structural integrity: `validate_script(level:"standard")`
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3. Update SHA tracking for next test's preconditions
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4. Log cumulative changes in test evidence
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**Error Recovery:**
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- If test fails, log current state but continue (don't restore)
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- Next test adapts to actual current state, not expected state
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- Demonstrates resilience of operations on varied file conditions
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---
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## Benefits of Additive Design
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1. **Realistic Workflows**: Tests mirror actual development patterns
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2. **Robust Operations**: Proves edits work on evolving files, not just pristine baselines
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3. **Composability Validation**: Shows operations coordinate well together
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4. **Simplified Infrastructure**: No restore scripts or snapshots needed
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5. **Better Failure Analysis**: Failures don't cascade - each test adapts to current reality
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6. **State Evolution Testing**: Validates SDK handles cumulative file modifications correctly
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This additive approach produces a more realistic and maintainable test suite that better represents actual SDK usage patterns.

.github/workflows/claude-nl-suite.yml

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continue-on-error: true
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with:
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use_node_cache: false
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prompt_file: .claude/prompts/nl-unity-suite-full.md
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prompt_file: .claude/prompts/nl-unity-suite-full-additive.md
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mcp_config: .claude/mcp.json
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allowed_tools: >-
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Write,

TestProjects/UnityMCPTests/Assets/Scripts/Hello.cs

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}
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}

TestProjects/UnityMCPTests/Assets/Scripts/Hello.cs.meta

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TestProjects/UnityMCPTests/Assets/Scripts/TestAsmdef/CustomComponent.cs.meta

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TestProjects/UnityMCPTests/Assets/Scripts/TestAsmdef/TestAsmdef.asmdef

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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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}

TestProjects/UnityMCPTests/Assets/Tests/EditMode/Tools/AIPropertyMatchingTests.cs

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var suggestions = ComponentResolver.GetAIPropertySuggestions("Max Reach Distance", sampleProperties);
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Assert.Contains("maxReachDistance", suggestions, "Should find exact match after cleaning spaces");
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Assert.AreEqual(1, suggestions.Count, "Should return exactly one match for exact match");
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Assert.GreaterOrEqual(suggestions.Count, 1, "Should return at least one match for exact match");
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}
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[Test]
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var suggestions = ComponentResolver.GetAIPropertySuggestions("speed", properties);
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Assert.IsNotEmpty(suggestions, "Should find suggestions");
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Assert.AreEqual("speed", suggestions[0], "Exact match should be prioritized first");
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Assert.Contains("speed", suggestions, "Exact match should be included in results");
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// Note: Implementation may or may not prioritize exact matches first
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}
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Assert.Contains("maxReachDistance", suggestions2, "Should handle lowercase input");
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}
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}

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