diff --git a/README.md b/README.md index 11bd908..1d88ae0 100644 --- a/README.md +++ b/README.md @@ -47,7 +47,7 @@ https://github.com/BugSplat-Git/bugsplat-unity.git After installing `com.bugsplat.unity`, you can import a sample project to help you get started with BugSplat. Click here if you'd like to skip the sample project and get straight to the [usage](#usage) instructions. -To import the sample, click the carrot next to **Samples** to reveal the **my-unity-crasher** sample. Click **Import** to add the sample to your project. +To import the sample, click the caret next to **Samples** to reveal the **my-unity-crasher** sample. Click **Import** to add the sample to your project. ![Importing the Sample](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/b7a39388-eb76-413a-a92f-72fd39c9a7d6) @@ -78,7 +78,7 @@ To optimize your game for crash reporting, open `Player Settings` (`Edit > Playe ## ⚙️ Configuration -BugSplat's Unity integration is flexible and can be used in various ways. The easiest way to get started is to attach the `BugSplatManager` Monobehaviour to a GameObject. +BugSplat's Unity integration is flexible and can be used in various ways. The easiest way to get started is to attach the `BugSplatManager` MonoBehaviour to a GameObject. ![BugSplat Manager](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/ef5240a6-9676-43c6-a482-51216cb34401) @@ -86,7 +86,7 @@ BugSplat's Unity integration is flexible and can be used in various ways. The ea ![BugSplat Create Options](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/9ec402d1-4b8a-49cf-96e9-00d951717771) -Configure fields as appropriate. Note that if Application or Version are left empty, `BugSplat` will default these values to `Application.productName` and `Application.version`, respectively. +Configure fields as appropriate. Note that if Application or Version are left empty, `BugSplat` will default these values to `Application.productName` and `Application.version`, respectively. ![BugSplat Options](https://github.com/BugSplat-Git/bugsplat-unity/assets/2646053/be7ee217-9170-48b4-b780-fcb47e221f77) @@ -326,7 +326,7 @@ The following API methods are available to help you customize BugSplat to fit yo | Setting | Description | | --------------- | --------------- | | DontDestroyManagerOnSceneLoad | Should the BugSplat Manager persist through scene loads? | -| RegisterLogMessageRecieved | Register a callback function and allow BugSplat to capture instances of LogType.Exception.| +| RegisterLogMessageReceived | Register a callback function and allow BugSplat to capture instances of LogType.Exception.| ### BugSplat Options