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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Sandboxels Mods + Tutorial</title>
<meta name="description" content="List of Sandboxels mods and how to install them.">
<meta name="keywords" content="falling sand, elements, pixel art, simulator, powder">
<meta name="author" content="R74n">
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<body>
<h1><a href="https://sandboxels.R74n.com" class="backbutton"><</a> Sandboxels Mods</h1>
<div id="content">
<p>Sandboxels has a huge selection of mods that add new content to the simulator. They are created by community members and aren't endorsed by the developer of Sandboxels.</p>
<p>Jump to: <a href="#Create">Create your own mod</a>, <a href="#Issues">Issues with mods</a></p>
<h2 id="Enable">How to enable a mod</h2>
<ol>
<li>Go to the official <a href="https://sandboxels.R74n.com/">Sandboxels website</a>.</li>
<li>Press the <strong>Mods</strong> button in the toolbar to open the Mod Manager.</li>
<li>Type the full file name of the mod, listed below. You can also enter a whole URL. It MUST be exactly as written, case-sensitive and including the ".js" ending.</li>
<li>Press enter, then refresh the page.</li>
</ol>
<h2 id="List">Sandboxels Mod List</h2>
<p>Mods submitted to our <a href="https://github.com/R74nCom/sandboxels/tree/main/mods" target="_blank">GitHub repo</a> are listed here.</p>
<table>
<thead>
<tr><th>Mod Name</th><th>Description</th><th>Creator</th></tr>
</thead>
<tbody>
<!----><tr><td class="modCat" colspan="3">Top-rated Mods</td></tr><!---->
<!--2024:-->
<tr><td>chem.js</td><td>Several chemistry and physics-related elements</td><td>lllllllllwith10ls</td></tr>
<tr><td>aChefsDream.js</td><td>More foods, animals, tools, and other cooking items <a href="https://www.youtube.com/playlist?list=PLWHqGb75vC8o7CLv-pMoVb56JL9BY9F0t">[YouTube Playlist]</a></td><td>SquareScreamYT</td></tr>
<tr><td>delete_all_of_element.js</td><td>Tool that deletes every pixel of the element(s) the user clicks on</td><td>Alice</td></tr>
<tr><td>survival.js</td><td>With limited resources, you must craft, sell, and buy to progress</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together (Most are not possible)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>nousersthings.js</td><td>Many chemical elements, compounds, and more</td><td>nousernamefound</td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>elementsManager.js</td><td>Create and edit custom elements</td><td>ggod</td></tr>
<tr><td>weapons.js</td><td>Variety of different weapons</td><td>Jayd</td></tr>
<tr><td>fey_and_more.js</td><td>Fairies, magic, and a lot of other things</td><td>Melecie</td></tr>
<!--2023:-->
<!--
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together. (Most are not possible)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>chem.js</td><td>Several chemistry and physics-related elements</td><td>lllllllllwith10ls</td></tr>
<tr><td>delete_all_of_element.js</td><td>Tool that deletes every pixel of the element(s) the user clicks on</td><td>Alice</td></tr>
<tr><td>edible_everything.js</td><td>Allows every element to be mixed into Batter and Dough</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>devtests.js</td><td>Experimental features from the Sandboxels developer; Currently there is Earthquake in Weapons</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>elementsManager.js</td><td>Create and edit custom elements</td><td>ggod</td></tr>
<tr><td>the_ground_og.js</td><td>Several rock types, worldgen settings, and gemstones</td><td>Alice</td></tr>
<tr><td>fey_and_more.js</td><td>Fairies, magic, and a lot of other things</td><td>Melecie</td></tr>
<tr><td>velocity.js</td><td>Beta for explosion velocity, and later wind, which may come to the base game in the future</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
-->
<!----><tr><td class="modCat" colspan="3">Official</td></tr><!---->
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together (Most are not possible)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>building.js</td><td>Building generators and materials</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>classic_explosives.js</td><td>Re-adds 4 explosives removed in v1.9.3</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>classic_textures.js</td><td>Use textures from early versions of the game</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>color_everything.js</td><td>Allows every element to have a custom color</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>death_count.js</td><td>Messages counting when Humans die</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>devsnacks.js</td><td>Extra food ingredients and recipes</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>devtests.js</td><td>Experimental features from the Sandboxels developer</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>edible_everything.js</td><td>Allows every element to be mixed into Batter and Dough</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>fools.js</td><td>Re-adds FOOLS Mode</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>fools24.js</td><td>Re-adds the 2024 Multiversal Update (v5.9.1)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>fools25.js</td><td>Re-adds the 2025 Element Modulator</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>glow.js</td><td>[CHROME ONLY] Adds a cool lighting effect to many emissive pixels, like Fire</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>gravity_test.js</td><td>Test for altered gravity, makes all pixels move inward</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>mustard.js</td><td>Mustard and Mustard Seeds</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>no_blood.js</td><td>Effectively removes Blood and related elements</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>rainbow_cursor.js</td><td>Makes your cursor multicolored</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>random_everything.js</td><td>Allows every element to be spawned with Random</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>rich_grain.js</td><td>Changes pixel grain to create richer colors</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>smooth_water.js</td><td>Changes water mechanics so that it flows in one direction until it bounces off of something</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>souls.js</td><td>Human Souls, Ectoplasm, and Tombstones</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>survival.js</td><td>With limited resources, you must craft, sell, and buy to progress</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>velocity.js</td><td>Beta for explosion velocity, and later wind, which may come to the base game in the future</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<!----><tr><td class="modCat" colspan="3">Tools & Settings</td></tr><!---->
<tr><td>betterModManager.js</td><td>Improvements to the Mod Manager</td><td>ggod</td></tr>
<tr><td>betterSettings.js</td><td>Additional settings and functionality</td><td>ggod</td></tr>
<tr><td>betterStats.js</td><td>Track actual running TPS of the simulation</td><td>mollthecoder</td></tr>
<tr><td>buildingreplicator.js</td><td>Scans and replicates builds anywhere on the screen, along with some preset submitted builds</td><td>nousernamefound</td></tr>
<tr><td>change.js</td><td>Tool that only replaces existing pixels</td><td>Alice</td></tr>
<tr><td>color_tools.js</td><td>Tools that manipulate colors</td><td>Alice</td></tr>
<tr><td>controllable_pixel.js</td><td>Pixel controlled using WASD (keyboard required)</td><td>Jayd</td></tr>
<tr><td>cpt_alt.js</td><td>Destructive variant of the controllable pixel</td><td>Alice</td></tr>
<tr><td>customtemptools.js</td><td>Customizable temperature tools</td><td>guzzo86</td></tr>
<tr><td>debugRework.js</td><td>Revamps the Debug tool</td><td>Fioushemastor</td></tr>
<tr><td>delete_all_of_element.js</td><td>Tool that deletes every pixel of the element(s) the user clicks on</td><td>Alice</td></tr>
<tr><td>descriptions.js</td><td>Descriptions to the info page and tooltips of elements</td><td>mollthecoder</td></tr>
<tr><td>editTools.js</td><td>Selections, Copying, Pasting, Cutting, Shapes, and more</td><td>ggod</td></tr>
<tr><td>elementEraser.js</td><td>Tool that deletes only desired element</td><td>SquareScreamYT</td></tr>
<tr><td>elementreplacer.js</td><td>Tool that replaces elements with other elements while keeping their color</td><td>Suss</td></tr>
<tr><td>elementsManager.js</td><td>Create and edit custom elements</td><td>ggod</td></tr>
<tr><td>evenmoretemptools.js</td><td>Temperature-modifying tools (±350/tick, NaN, and Infinity)</td><td>Alice</td></tr>
<tr><td>extra_element_info.js</td><td>Descriptions to various vanilla elements. Used to provide the functionality that desc now does before it was added to vanilla</td><td>Melecie</td></tr>
<tr><td>extrasaveslots.js</td><td>Extra saves slots [KEEP IMPORTANT SAVES AS FILES!!]</td><td>Jayd</td></tr>
<tr><td>find.js</td><td>Find mode that highlights a chosen element as pulsating red and yellow <a href="https://github.com/R74nCom/sandboxels/commit/de0dc088ab4d928c77587b9d0e3a7d7663e3f94a">[More Info]</a></td><td>Alice</td></tr>
<tr><td>gasdecay.js</td><td>Gases will slowly decay over time</td><td>nousernamefound</td></tr>
<tr><td>hideandshowtools.js</td><td>Tools to hide elements and show hidden elements</td><td>MicaelNotUsed</td><tr>
<tr><td>human_friendly_design.js</td><td>Drag and Mix tools don't kill humans</td><td>Nekonico</td></tr>
<tr><td>insane_random_events.js</td><td>Massively buffs random events</td><td>Alice</td></tr>
<tr><td>jaydsfunctions.js</td><td>Extra tools</td><td>Jayd</td></tr>
<tr><td>move_tools.js</td><td>Tools that move pixels</td><td>Alice</td></tr>
<tr><td>no_scroll.js</td><td>Disables canvas scrolling, useful for Apple Magic Mouse users</td><td>Crimera Games</td></tr>
<tr><td>noconfirm.js</td><td>Removes all confirmation popups</td><td>mollthecoder</td></tr>
<tr><td>page_color.js</td><td>Change the page color with the "pageColor" query parameter</td><td>Alice</td></tr>
<tr><td>pixelResizeTool.js</td><td>Button to change pixel scale</td><td>feeshmaster</td></tr>
<tr><td>prompt.js</td><td>Primitive command console</td><td>Alice</td></tr>
<tr><td>prop.js</td><td>Tool to edit the attributes of pixels</td><td>Alice</td></tr>
<tr><td>random_everything.js</td><td>Allows every element to be spawned with Random</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>replace_all.js</td><td>Way to replace every pixel of an element with another element <a href="https://github.com/R74nCom/sandboxels/commit/0066cea82345a5bc3a990df858239104e8ca9d44">[More Info]</a></td><td>Alice</td></tr>
<tr><td>replace.js</td><td>Tool that replaces every pixel of a specified element with another specified element [" to open]</td><td>Alice</td></tr>
<tr><td>save_loading.js</td><td>The ability to save and load scenes from files [See the info page of the element]</td><td>Alice</td></tr>
<tr><td>selective_paint.js</td><td>Tool to paint only selected elements</td><td>SquareScreamYT</td></tr>
<tr><td>stripe_paint.js</td><td>Tool to paint with stripes</td><td>Alice</td></tr>
<tr><td>text.js</td><td>Tools to write text</td><td>RedBirdly</td></tr>
<tr><td>texturepack.js</td><td>Tools that let you create and share custom texture packs</td><td>nousernamefound</td></tr>
<tr><td>the_ground_og.js</td><td>Several rock types and gemstones</td><td>Alice</td></tr>
<tr><td>worldEdit.js</td><td>Selection and editing tools</td><td>RedBirdly</td></tr>
<tr><td>worldgenlibrary.js</td><td>World generation library</td><td>Orchid</td></tr>
<tr><td>zoom.js</td><td>Buttons to zoom into and move the canvas</td><td>mnem</td></tr>
<!----><tr><td class="modCat" colspan="3">Science & Chemistry</td></tr><!---->
<tr><td>alcohol.js</td><td>Methanol, (iso-)propanol, and butanol</td><td>Alice</td></tr>
<tr><td>alkahest.js</td><td>The alkahest, a liquid which dissolves anything</td><td>Alice</td></tr>
<tr><td>alkali_metal.js</td><td>The missing alkali metals (Inspired by noblegas.js and halogen.js)</td><td>Cube14yt</td><tr>
<tr><td>aScientistsWish.js</td><td>Several things related to science and physics</td><td>Carbon Monoxide, salmonfishy</td></tr>
<tr><td>bettermetalscrap.js</td><td>Metal scrap can be melted back into its original material</td><td>nousernamefound</td></tr>
<tr><td>bigger_star_spawners.js</td><td>Spawners for larger stars</td><td>Alice</td></tr>
<tr><td>biology.js</td><td>Various elements and features for building large organisms</td><td>Nekonico</td></tr>
<tr><td>bioooze_and_pyrogens.js</td><td>Bio-Ooze from <a href="https://frackinuniverse.miraheze.org/wiki/Main_Page" target="_blank">Frackin' Universe</a> and several heat-producing materials from various games' mods</td><td>Alice</td></tr>
<tr><td>boiling_things.js</td><td>Various elements can be vaporized</td><td>Alice</td></tr>
<tr><td>bouncing_balls.js</td><td>New types of balls that bounce accurately and roll</td><td>Nekonico</td></tr>
<tr><td>chalcopyrite.js</td><td>The chalcopyrite ore</td><td>Sophie</td></tr>
<tr><td>chalk.js</td><td>Chalk</td><td>CharsonBurensen</td></tr>
<tr><td>charsonsmoduno.js</td><td>Arsenic, Beryllium, Silicon, compounds, and some fake elements</td><td>CharsonBurensen</td></tr>
<tr><td>chem.js</td><td>Several chemistry and physics-related elements</td><td>lllllllllwith10ls</td></tr>
<tr><td>clf3.js</td><td>Chlorine Trifluoride</td><td>Alice</td></tr>
<tr><td>cmur.js</td><td>CharsonsModUno (???)</td><td>CharsonBurensen</td></tr>
<tr><td>debrisable.js</td><td>Expands the number of breakable elements, changes erosion, and adds way to craft certain elements from breaking other elements</td><td>Nekonico</td></tr>
<tr><td>eklegems.js</td><td>Large amouunt of gemstones and other crystals</td><td>ekle24</td></tr>
<tr><td>fire_extinguisher.js</td><td>Fire extinguisher blocks and realistic firefighting foam to put out nearly anything</td><td>Dr_Lego</td></tr>
<tr><td>fire_mod.js</td><td>Various properties to change fire behavior and radioactive fire</td><td>Alice</td></tr>
<tr><td>fire_slime.js</td><td>Pyrogenic version of slime</td><td>Alice</td></tr>
<tr><td>glenn_gases.js</td><td>Most gases from the <a href="https://www.jamieswhiteshirt.com/minecraft/mods/gases/" target="_blank">Glenn's Gases</a> mod into Sandboxels</td><td>Alice</td></tr>
<tr><td>grav_mudstones.js</td><td>Various forms of mudstone with different gravities</td><td>Alice</td></tr>
<tr><td>halogen.js</td><td>The missing halogens</td><td>nousernamefound</td></tr>
<tr><td>hidden_ground.js</td><td>Hides most rock variants from the_ground_og.js excluding the base rocks and walls</td><td>Melecie</td></tr>
<tr><td>iocalfaeus_clones.js</td><td>Iorefrius, Iolucius, and Ioradius gas</td><td>Alice</td></tr>
<tr><td>jaydstuff.js</td><td>Various chemicals and compounds</td><td>Jayd</td></tr>
<tr><td>laetium.js</td><td>Several fictional elements</td><td>Alice</td></tr>
<tr><td>liquid_energy.js</td><td>Liquid versions of the elements in the Energy category</td><td>Alice</td></tr>
<tr><td>liquid_mixing.js</td><td>Liquids can mix colors dynamically</td><td>Nekonico</td></tr>
<tr><td>lye.js</td><td>Lye</td><td>BatteRaquette58</td></tr>
<tr><td>mars.js</td><td>Martian materials</td><td>charcoal_afterlife</td></tr>
<tr><td>metals.js</td><td>Several metals</td><td>Alice</td></tr>
<tr><td>mixture.js</td><td>Many chemicals can be mixed</td><td>lllllllllwith10ls</td></tr>
<tr><td>more_gold.js</td><td>Green and Black Gold</td><td>pixelegend4</td></tr>
<tr><td>morechemistry.js</td><td>New chemicals, compounds, and machines</td><td>Orchid</td></tr>
<tr><td>moreliquids.js</td><td>Various liquids</td><td>te-agma-at</td></tr>
<tr><td>neutronium_compressor.js</td><td>Compressor from Minecraft's Avaritia mod that compresses 10,000 pixels of an element into a singularity</td><td>Alice</td></tr>
<tr><td>noblegas.js</td><td>The missing noble gases</td><td>nousernamefound</td></tr>
<tr><td>nousersthings.js</td><td>Many chemical elements, compounds, and more</td><td>nousernamefound</td></tr>
<tr><td>petal_dye.js</td><td>Boil petals to make dye</td><td>Suss</td></tr>
<tr><td>radioactive.js</td><td>Radioactive elements on the periodic table [WIP]</td><td>kaeud</td></tr>
<tr><td>random_rocks.js</td><td>Randomly generates rocks on game load</td><td>Alice</td></tr>
<tr><td>roseyiede.js</td><td>Several variants of a substance called roseyiede</td><td>Alice</td></tr>
<tr><td>solubility.js</td><td>Solubility and a simple-to-use format for other mods to use with it</td><td>Orchid</td></tr>
<tr><td>some_tf_liquids.js</td><td>Various liquids from the Thermal Foundation Minecraft mod</td><td>Alice</td></tr>
<tr><td>stickystuff.js</td><td>Slime, Honey, and others can stick to other elements</td><td>Suss</td></tr>
<tr><td>the_ground_og.js</td><td>Several rock types and gemstones</td><td>Alice</td></tr>
<!----><tr><td class="modCat" colspan="3">Machines & Technology</td></tr><!---->
<tr><td>circuitcore.js</td><td>Extension for logicgates.js that adds advanced circuits <a href="https://redbirdly.github.io/circuitcore_tutorial.html" target="_blank">[More Info]</a></td><td>RedBirdly</td></tr>
<tr><td>clone_liquid.js</td><td>Liquid form of cloner</td><td>Alice</td></tr>
<tr><td>colored_lightbulbs.js</td><td>Light bulb that can be painted</td><td>guzzo86, ggod</td></tr>
<tr><td>combustion.js</td><td>Components necessary for combustion engines</td><td>uptzik</td></tr>
<tr><td>conveyance.js</td><td>Conveyors, operated with and without electricity</td><td>Melecie</td></tr>
<tr><td>coresbyp.js</td><td>Several cores to fuel your reactors and a reactor fluid</td><td>suspasha111</td></tr>
<tr><td>datawire.js</td><td>Wire that transfers data and other operators and machines for it</td><td>Orchid</td></tr>
<tr><td>drill.js</td><td>Drills made out of several materials</td><td>Suss</td></tr>
<tr><td>ExtraMachines.js</td><td>Sensors, energy resources, materials, and more</td><td>Mecoolnotcool</td></tr>
<tr><td>fans.js</td><td>Fans</td><td>Cube14yt</td></tr>
<tr><td>fine_tuned_cloner.js</td><td>Cloner that can spawn at different rates and prevent unwanted cloning</td><td>BatteRaquette58</td></tr>
<tr><td>flipflop.js</td><td>Toggleable switches <a href="https://github.com/R74nCom/sandboxels/pull/134">[More Info]</a></td><td>Flix</td></tr>
<tr><td>fueled_generators.js</td><td>Fuel powered generators</td><td>guzzo86</td></tr>
<tr><td>gameOfLife.js</td><td>Conway's Game of Life on a screen</td><td>ggod</td></tr>
<tr><td>heatshield.js</td><td>Heatshields, makes Plasma cooler</td></td><td>Taterbob</td></tr>
<tr><td>human_friendly_design.js</td><td>Pipes, Portals, Drag, and Mix don't kill humans</td><td>Nekonico</td></tr>
<tr><td>industry.js</td><td>Conveyors and emitters for most energy types</td><td>pogdog</td></tr>
<tr><td>logicgates.js</td><td>Predictable electricity and logic gates</td><td>nousernamefound</td></tr>
<tr><td>note_block_advanced.js</td><td>Edit of Alice's note_block.js, adds different blocks with different frequencies</td><td>CharsonBurensen</td></tr>
<tr><td>note_block.js</td><td>Musical Note Blocks</td><td>Alice</td></tr>
<tr><td>nousersthings.js</td><td>Destroyable machines, pipe variants, filters, and more</td><td>nousernamefound</td></tr>
<tr><td>portal.js</td><td>Portals that can teleport pixels</td><td>Alice</td></tr>
<tr><td>pullers.js</td><td>Pixels that pull pixels towards them</td><td>voidapex11</td></tr>
<tr><td>pushers.js</td><td>Pixels that push elements away from them</td><td>Alice</td></tr>
<tr><td>sandboxels.js</td><td>Digital screen to play a mini version of Sandboxels</td><td>Nekonico</td></tr>
<tr><td>schematics.js</td><td>Schematics for logic gates</td><td>SquareScreamYT</td></tr>
<tr><td>scp.js</td><td>Creatures and items from the SCP Wiki</td><td>Nekonico</td></tr>
<tr><td>spouts.js</td><td>Spouts for all liquids</td><td>kaeud</td></tr>
<tr><td>state_voids.js</td><td>Several elements that delete specific states of matter</td><td>Alice</td></tr>
<tr><td>switches.js</td><td>Electrical switches that can be toggled</td><td>Alice</td></tr>
<tr><td>thiquovite.js</td><td>Thiquovite and wall builders</td><td>CharsonBurensen</td></tr>
<tr><td>ticking_temp_stuff.js</td><td>Heater and Cooler variants</td><td>Alice</td></tr>
<tr><td>video.js</td><td>Video player</td><td>ggod</td></tr>
<tr><td>waterspout.js</td><td>Re-adds the old Water Spout</td><td>mollthecoder</td></tr>
<tr><td>WhisperingTheory.js</td><td>Many more variants of heater and cooler</td><td>kaeud</td></tr>
<tr><td>wifi_draw.js</td><td>Connections between WiFi in wifi.js and logicgates.js</td><td>RedBirdly</td></tr>
<!----><tr><td class="modCat" colspan="3">Weapons</td></tr><!---->
<tr><td>aircrafts.js</td><td>Aircrafts and aircraft parts</td><td>Jayd</td></tr>
<tr><td>c_fighter_jet.js</td><td>Controllable fighter jet [WASD to move, Q+WASD to shoot, GVBN for missiles]</td><td>Jayd</td></tr>
<tr><td>guided_rocket.js</td><td>Homing misile</td><td>voidapex11</td></tr>
<tr><td>icb.js</td><td>Various levels of nested cluster bombs</td><td>Alice</td></tr>
<tr><td>life_eater.js</td><td>Warhammer 40,000's Life-Eater Virus and Virus Bombs</td><td>Alice</td></tr>
<tr><td>liquid_void.js</td><td>Liquid variant of Void</td><td>Alice</td></tr>
<tr><td>meat_rockets.js</td><td>Rockets that create meat when exploding</td><td>Melecie</td></tr>
<tr><td>more_breaking.js</td><td>More elements can be broken</td><td>Alice</td></tr>
<tr><td>rays.js</td><td>More Ray types</td><td>Alice</td></tr>
<tr><td>rays++.js</td><td>A couple more rays</td><td>uptzik</td></tr>
<tr><td>scp.js</td><td>Creatures and items from the SCP Wiki</td><td>Nekonico</td></tr>
<tr><td>subspace.js</td><td>The Subspace Tripmine from Roblox</td><td>nousernamefound</td></tr>
<tr><td>war_crimes.js</td><td>Tear gas and more</td><td>voidapex11</td></tr>
<tr><td>weapons.js</td><td>Variety of different weapons</td><td>Jayd</td></tr>
<tr><td>weaponsRewrite.js</td><td>BETA! weapons.js is getting an overhaul, more details soon.(hopefully)</td><td>Jayd</td></tr>
<!----><tr><td class="modCat" colspan="3">Food & Cooking</td></tr><!---->
<tr><td>aChefsDream_beta.js</td><td>Beta testing for aChefsDream.js</td><td>SquareScreamYT</td></tr>
<tr><td>aChefsDream.js</td><td>More foods, animals, tools, and other cooking items <a href="https://www.youtube.com/playlist?list=PLWHqGb75vC8o7CLv-pMoVb56JL9BY9F0t">[YouTube Playlist]</a></td><td>SquareScreamYT</td></tr>
<tr><td>aChefsDream2.js</td><td>The sequel to aChefsDream.js, with brand new elements and tools</a></td><td>SquareScreamYT</td></tr>
<tr><td>bananas.js</td><td>Bananas and banana plants</td><td>Alice</td></tr>
<tr><td>CherrySoda.js</td><td>Materials to make cherry soda</td><td>guzzo86</td></tr>
<tr><td>community_desserts.js</td><td>Various desserts from community suggestions</td><td>Tisquares</td></tr>
<tr><td>devsnacks.js</td><td>Extra food ingredients and recipes; Only Tea stuff currently</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>GrapeSoda.js</td><td>Materials to make grape soda</td><td>guzzo86</td></tr>
<tr><td>greenitemsandmore.js</td><td>Various green things, including apples and more food</td><td>zonneschijn7</td>
<tr><td>ketchup_mod.js</td><td>Many ketchup related elements, plus a few other condiments</td><td>Nubo318, Devi, Alice</td></tr>
<tr><td>lemonade.js</td><td>Lemons and lemonade</td><td>personman, baconthemyth</td></tr>
<tr><td>morefoodsmod.js</td><td>More foods</td><td>Clide4</td></tr>
<tr><td>mossstuff.js</td><td>Large variety of elements, including foods</td><td>electricmoss</td></tr>
<tr><td>mustard.js</td><td>Mustard and Mustard Seeds</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>potato_chips.js</td><td>Potato chips and sunflower oil</td><td>guzzo86</td></tr>
<tr><td>sbstuff.js</td><td>Many foods</td><td>stefanblox</td></tr>
<tr><td>soups.js</td><td>Seasoning and soup</td><td>pixelegend4</td></tr>
<tr><td>weAllScreamFor.js</td><td>Ice cream toppings</td><td>rottenEgghead</td></tr>
<!----><tr><td class="modCat" colspan="3">Life & Nature</td></tr><!---->
<tr><td>apioforms_pre.js</td><td>Incomplete implementation of elements from the <a href="https://osmarks.net/apioform/">Apioform Game</a></td><td>Alice</td></tr>
<tr><td>baby.js</td><td>Various babies</td><td>Suss</td></tr>
<tr><td>bacteria_mod.js</td><td>Content from Minecraft's <a href="https://www.curseforge.com/minecraft/mc-mods/bacterium">Bacterium Mod</a></td><td>Alice</td></tr>
<tr><td>bananas.js</td><td>Bananas and banana plants</td><td>Alice</td></tr>
<tr><td>biology.js</td><td>Various elements and features that let you build your own organism</td><td>Nekonico</td></tr>
<tr><td>cat.js</td><td>Cats and cat food</td><td>SquareScreamYT</td></tr>
<tr><td>cells.js</td><td>Several experimental edits of the Cell element</td><td>Alice</td></tr>
<tr><td>children.js</td><td>Pesky little gremlins</td><td>Taterbob</td></tr>
<tr><td>coldblooded.js</td><td>Lizards, axolotls, snakes, and more</td><td>Cube14yt</td></tr>
<tr><td>colonies.js</td><td>Rockets that contain settlers to terraform a planet</td><td>Nekonico</td></tr>
<tr><td>crimson.js</td><td>Elements relating to the Crimson from Terraria</td><td>Alice</td></tr>
<tr><td>dogs.js</td><td>Simple dog and dog food</td><td>hedera-ivy</td></tr>
<tr><td>eklegems.js</td><td>Large amouunt of gemstones and other crystals</td><td>ekle24</td></tr>
<tr><td>fairy_chain.js</td><td>Way too many fairies to fey_and_more.js</td><td>Alice</td></tr>
<tr><td>fantastic_creatures.js</td><td>Various animals</td><td>Melecie</td></tr>
<tr><td>fantasy_elements.js</td><td>Fantasy creatures and substances</td><td>pixelegend4</td></tr>
<tr><td>fey_and_more.js</td><td>Fairies, magic, and a lot of other things</td><td>Melecie</td></tr>
<tr><td>fishin.js</td><td>Fishing rod and more fish with scientific names <a href="https://r74n.com/textviewer/?fishin.js%0A%0APress%20B%20to%20open%20bank%20account%2C%20A%2C%20S%20or%20D%20to%20cast%20your%20line%20and%20Q%20to%20reel%20it%20back%20in.">[More Info]</a></td><td>Nekonico</td></tr>
<tr><td>flowers_and_forests.js</td><td>Trees and flowers</td><td>pixelegend4, SquareScreamYT</td></tr>
<tr><td>fwibblen.js</td><td>Flying creature that turns nickel into itself, and another that does the same to the first one</td><td>Alice</td></tr>
<tr><td>genetics.js</td><td>Organism that evolves and changes as it creates more of itself by eating</td><td>Nekonico</td></tr>
<tr><td>human_edit.js</td><td>Improvements to humans</td><td>Alice</td></tr>
<tr><td>kopalstuff.js</td><td>Creatures, spirits, DNA, foods, and more</td><td>DaviStudios</td></tr>
<tr><td>lizard_mod.js</td><td>Lizards</td><td>RedBirdly</td></tr>
<tr><td>lost_souls.js</td><td>Souls and related elements</td><td>pixelegend4, SquareScreamYT, salmonfishy</td></tr>
<tr><td>miscible_psoup_and_birthpool.js</td><td>Primordial Soup and Birthpool can mix (fey_and_more.js)</td><td>Alice</td></tr>
<tr><td>mobs.js</td><td>Creepers, Zombies, and Skeletons</td><td>Alice</td></tr>
<tr><td>moretrees.js</td><td>25 more tree and wood types</td><td>guzzo86</td></tr>
<tr><td>no_blood.js</td><td>Effectively removes Blood and related elements</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>nocancer.js</td><td>Removes cancer one tick after it is created</td><td>mollthecoder</td></tr>
<tr><td>nocancer2.js</td><td>Removes cancer from the game altogether; May be incompatible with other mods that spawn cancer</td><td>mollthecoder</td></tr>
<tr><td>nograssgrow.js</td><td>Prevents Grass from growing</td><td>mollthecoder</td></tr>
<tr><td>ocean.js</td><td>Marine life</td><td>SquareScreamYT</td></tr>
<tr><td>ores.js</td><td>Ore generation along with tools to mine them</td><td>nousernamefound</td></tr>
<tr><td>petal_dye.js</td><td>Boil petals to make dye</td><td>Suss</td></tr>
<tr><td>plants.js</td><td>Wide variety of new plants and fruits</td><td>Orchid</td></tr>
<tr><td>primordial_birthpool.js</td><td>Cross between Primordial Soup and Birthpool. Requires fey_and_more.js</td><td>Alice</td></tr>
<tr><td>scp.js</td><td>Creatures and items from the SCP Wiki</td><td>Nekonico</td></tr>
<tr><td>spring.js</td><td>Many nature elements, like sakura trees, butterflies, beehives, and more</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>the_ground_og.js</td><td>Several rock types and gemstones</td><td>Alice</td></tr>
<tr><td>toothpaste.js</td><td>Teeth and paste</td><td>Alice</td></tr>
<tr><td>volcanic_expansion.js</td><td>Obsidian, Pumice, and Andesite rocks</td><td>Jayd</td></tr>
<!----><tr><td class="modCat" colspan="3">Fun & Games</td></tr><!---->
<tr><td>3pms_mod.js</td><td>Random stuff and tools</td><td>3pm</td></tr>
<tr><td>10kelements.js</td><td>Customizable amount of randomly generated elements</td><td>nousernamefound</td></tr>
<tr><td>all_around_fillers.js</td><td>Directional Filler variants</td><td>idk73248</td></tr>
<tr><td>allliquids.js</td><td>Made all elements liquids</td><td>Orchid</td></tr>
<tr><td>amogus.js</td><td>Small Among Us structure</td><td>Alice</td></tr>
<tr><td>bfdi.js</td><td>Several references to Battle for Dream Island</td><td>Taterbob</td></tr>
<tr><td>chess.js</td><td>Play chess in Sandboxels [Press U to start game]</td><td>ggod</td></tr>
<tr><td>citybuilding.js</td><td>Seeds that create miniature buildings and other city-related items</td><td>SquareScreamYT</td></tr>
<tr><td>collab_mod.js</td><td>Created by multiple people, adds random things</td><td>mrapple, ilikepizza, stefanblox</td></tr>
<tr><td>cubesstuff.js</td><td>Some random stuff like Disco Ball, Pyrite, and Nordic Gold</td><td>Cube14yt</td></tr>
<tr><td>doom.js</td><td>As seen on TikTok - Select the Doom element to start [WASD to move]</td><td>ggod</td></tr>
<tr><td>elem3.js</td><td>All elements and combinations from Elemental 3 [Very Large]</td><td>Sophie</td></tr>
<tr><td>explosionsound.js</td><td>Sound effects for explosions</td><td>nousernamefound</td></tr>
<tr><td>fishin.js</td><td>Fishing rod and more fish with scientific names <a href="https://r74n.com/textviewer/?fishin.js%0A%0APress%20B%20to%20open%20bank%20account%2C%20A%2C%20S%20or%20D%20to%20cast%20your%20line%20and%20Q%20to%20reel%20it%20back%20in.">[More Info]</a></td><td>Nekonico</td></tr>
<tr><td>fools+.js</td><td>Improves and makes fools.js extremely annoying</td><td>SquareScreamYT</td></tr>
<tr><td>funny elements 2022-11-15.js</td><td>Few curated randomly-generated elements</td><td>Alice</td></tr>
<tr><td>funny_solid.js</td><td>Feces</td><td>Alice</td></tr>
<tr><td>funnynames.js</td><td>Various ways to mess with the names of elements</td><td>nousernamefound</td></tr>
<tr><td>lactose_intolerance_and_celiac.js</td><td>Humans explode on contact with milk, wheat, bread, or toast</td><td>Nubo318</td></tr>
<tr><td>lattice_filler.js</td><td>Combination of lattice and filler and a destructive variant</td><td>Suss</td></tr>
<tr><td>liquid_mixing.js</td><td>Liquids can mix colors dynamically</td><td>Nekonico</td></tr>
<tr><td>lone_urea.js</td><td>Urea</td><td>Alice</td></tr>
<tr><td>maze.js</td><td>Solvable maze generator</td><td>ggod</td></tr>
<tr><td>memelists.js</td><td>You must select elements through a list at the bottom of the page</td><td>mollthecoder</td></tr>
<tr><td>minecraft.js</td><td>Several things from Minecraft</td><td>nousernamefound</td></tr>
<tr><td>minesweeper.js</td><td>Implementation of Minesweeper</td><td>Alice</td></tr>
<tr><td>more_art_states.js</td><td>More states of the Art element</td><td>ACrazyPencil</td></tr>
<tr><td>musicalfruit.js</td><td>Humans get gas from eating Beans</td><td>mollthecoder</td></tr>
<tr><td>nekonicos_stuff.js</td><td>Random stuff like graphite, oobleck, and red ice, as well as many machines</td><td>Nekonico</td></tr>
<tr><td>prideflags.js</td><td>Some pride flags to the game</td><td>Adora</td></tr>
<tr><td>random_elems.js</td><td>Curated randomly generated elements</td><td>Alice</td></tr>
<tr><td>random_liquids.js</td><td>Randomly generates liquids on game load</td><td>Alice</td></tr>
<tr><td>sbmixup.js</td><td>Silly elements from a <a href="https://R74n.com/mix/" target="_blank">Mix-Up!</a> game</td><td>stefanblox</td>
<tr><td>scp.js</td><td>Creatures and items from the SCP Wiki</td><td>Nekonico</td></tr>
<tr><td>sensitive.js</td><td>Makes all elements sensitive to air</td><td>pogdog</td></tr>
<tr><td>sports_beta.js</td><td>Several sports items</td><td>BluBun5193</td></tr>
<tr><td>star_wars.js</td><td>Various items from Star Wars by Disney</td><td>SeaPickle754</td>
<tr><td>sus.js</td><td>Among Us crewmate</td><td>Nv7</td></tr>
<tr><td>thiquovite.js</td><td>Thiquovite and wall builders</td><td>CharsonBurensen</td></tr>
<tr><td>triggerable_random_powders.js</td><td>Powders with different abilities, such as heating and cooling</td><td>Alice</td></tr>
<tr><td>troll.js</td><td>Various dumb elements that iterate randomly on the entire screen</td><td>Alice</td></tr>
<tr><td>WhisperingTheory.js</td><td>Powder and gas variant of heater and cooler</td><td>kaeud</td></tr>
<!----><tr><td class="modCat" colspan="3">Visual Effects</td></tr><!---->
<tr><td>acid_and_shapes.js</td><td>Weird visual effects enabled in settings</td><td>Alice</td></tr>
<tr><td>asciiboxels.js</td><td>Renders pixels as ASCII characters</td><td>Nekonico</td></tr>
<tr><td>clouds.js</td><td>Moving clouds, sky.js recommended</td><td>RedBirdly</td></tr>
<tr><td>customBackground.js</td><td>Set your background to an image link</td><td>Jayd</td></tr>
<tr><td>fractals.js</td><td>Element and tools to render fractals in game</td><td>nousernamefound</td></tr>
<tr><td>heatglow.js</td><td>Red glowing effect for hot metals</td><td>nousernamefound</td></tr>
<tr><td>hexagon_test.js</td><td>Pixels look like hexagons</td><td>RedBirdly</td></tr>
<tr><td>invisible_dye.js</td><td>Elements like Dye and Spray Paint that take the color of the background</td><td>Alice</td></tr>
<tr><td>invisible_wall.js</td><td>Element like Wall that takes the color of the background</td><td>Alice</td></tr>
<tr><td>lightmap.js</td><td>Light sources glow</td><td>RedBirdly</td></tr>
<tr><td>liquid_mixing.js</td><td>Liquids can mix colors dynamically</td><td>Nekonico</td></tr>
<tr><td>manyMoreThemes.js</td><td>Additional themes</td><td>Jayd</td></tr>
<tr><td>moreViews.js</td><td>Many new rendering modes</td><td>ggod</td></tr>
<tr><td>occlusion.js</td><td>Realistic shadows, similar to Terraria's lighting</td><td>RedBirdly</td></tr>
<tr><td>onecolor.js</td><td>Placed pixels are single-colored</td><td>nousernamefound</td></tr>
<tr><td>paint_event.js</td><td>Random event that randomly paints a circle</td><td>Alice</td></tr>
<tr><td>rainbow_tests.js</td><td>Variants of the rainbow element with different maths</td><td>Alice</td></tr>
<tr><td>real_light.js</td><td>Everything is dark unless hit with a photon (Light) pixel, hot, or glowing</td><td>Nekonico</td></tr>
<tr><td>rich_grain.js</td><td>Changes pixel grain to create richer colors</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>shader_by_jayd.js</td><td>Glow around light elements</td><td>Jayd</td></tr>
<tr><td>Shroomboxels.js</td><td>Variant of acid_and_shapes.js that uses a different trigonometric function</td><td>Alice</td></tr>
<tr><td>singleColor.js</td><td>Elements pick one color each time they're drawn</td><td>stefanblox</td></tr>
<tr><td>sky.js</td><td>Day-night cycle</td><td>RedBirdly</td></tr>
<tr><td>solidcolor.js</td><td>Placed pixels have a solid color</td><td>SquareScreamYT</td></tr>
<tr><td>texture_pack_by_jayd.js</td><td>Cool background</td><td>Jayd</td></tr>
<tr><td>UwUify.js</td><td>"UwU" background</td><td>Jayd</td></tr>
<!----><tr><td class="modCat" colspan="3">Compilations</td></tr><!---->
<tr><td>food_mods.js</td><td>Combination of most food mods</td><td>stefanblox, electricmoss, Tisquares, SquareScreamYT, Adora, pixelegend4, Alice, Nubo318, Clide4, rottenEgghead</td></tr>
<!----><tr><td class="modCat" colspan="3">Technical Libraries & Tests</td></tr><!---->
<tr><td>1.10example.js</td><td>Examples for modern rendering modding and more</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>a_bundle_of_tests.js</td><td>Several test functions</td><td>Alice</td></tr>
<tr><td>all_stain.js</td><td>Every element stains solids</td><td>stefanblox</td></tr>
<tr><td>betterMenuScreens.js</td><td>Library for mods to create their own menus</td><td>ggod</td></tr>
<tr><td>changePixelDebug.js</td><td>The changePixel() function aborts and logs to console when it tries to change to a non-existent element</td><td>Alice</td></tr>
<tr><td>code_library.js</td><td>Functions and variables common to some other mods</td><td>Alice</td></tr>
<tr><td>controllable_pixel_test.js</td><td>Pixel that can be controlled with the keyboard keys <a href="https://github.com/R74nCom/sandboxels/commit/58dfa9477f2ed7ec9c44b00a35162e7c63bc129c">[More Info]</a> [PC ONLY]</td><td>Alice</td></tr>
<tr><td>customexplosion.js</td><td>Custom explosion element and interface for it</td><td>Orchid</td></tr>
<tr><td>date_test.js</td><td>K-pop idol birthday testing stuff</td><td>Alice</td></tr>
<tr><td>drawPixels_change_test.js</td><td>Test of altering drawPixels(). Gives burning pixels a red overlay similar to the yellow overlay for charged pixels</td><td>Alice</td></tr>
<tr><td>example_mod.js</td><td>Example mod for new modders</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>explodeAtPlus.js</td><td>Extension of the explodeAt function with more options</td><td>Alice</td></tr>
<tr><td>fill_script.js</td><td>Script that fills an area</td><td>TealEgg#7646</td></tr>
<tr><td>generative_mods.js</td><td>Modpack with optional mass element generation</td><td>Alice</td></tr>
<tr><td>generator_prompt.js</td><td>Prompt to use generative_mods.js's element generators after the game finishes loading</td><td>Alice</td></tr>
<tr><td>gradient_background_support.js</td><td>Enables linear gradients for backgrounds as arrays in settings.bg</td><td>Alice</td></tr>
<tr><td>libpacman-v1.js</td><td>Library for making mods</td><td>mollthecoder</td></tr>
<tr><td>libpixeltracking.js</td><td>Library for tracking pixels</td><td>mollthecoder</td></tr>
<tr><td>maxColorOffset.js</td><td>Property to specify how much a pixel's color can be randomly offset from the element color</td><td>Alice</td></tr>
<tr><td>modlangs.js</td><td>Customisable property in an element to allow for translations in mods. See the file for instructions on how to implement</td><td>SquareScreamYT</td></tr>
<tr><td>nested_for_reaction_example.js</td><td>Example of using a nested for loop to add reactions. It makes various things kill plants</td><td>Alice</td></tr>
<tr><td>nv7.js</td><td>Giant Nv7 image [Large]</td><td>Nv7</td></tr>
<tr><td>orchidslibrary.js</td><td>Library used by morechemistry.js, plants.js, and datawire.js</td><td>Orchid</td></tr>
<tr><td>place_all_elements.js</td><td>Experimental function that places every pixel</td><td>Alice</td></tr>
<tr><td>PRNGworldgenlib.js</td><td>World generation library with seeded randomness</td><td>Orchid</td></tr>
<tr><td>randomness_but_tick.js</td><td>Random experimental elements using the tick function feature</td><td>Alice</td></tr>
<tr><td>randomness_but_tool.js</td><td>Random experimental elements using the tool function feature</td><td>Alice</td></tr>
<tr><td>randomness.js</td><td>Random experimental elements</td><td>Alice</td></tr>
<tr><td>scenexe.js</td><td>Move through and damage a simulated field of polygons [WIP]</td><td>nousernamefound</td></tr>
<tr><td>structure_test_2.js</td><td>Another test for implementing structures into Sandboxels (requires the previous test)</td><td>Alice</td></tr>
<tr><td>structure_test.js</td><td>Test for implementing structures into Sandboxels</td><td>Alice</td></tr>
<tr><td>test.js</td><td>Test that adds mayo :)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr><td>tool_pixel_behavior.js</td><td>Gives unique behaviors to tools if placed with cheats</td><td>Alice</td></tr>
<tr><td>worldgen_test.js</td><td>Element that generates a save with a grass layer, dirt layer, rock layer, and a pond</td><td>Alice</td></tr>
<tr><td>worldgenlibrary.js</td><td>World generation library</td><td>Orchid</td></tr>
<!----><tr><td class="modCat" colspan="3">Broken or Deprecated</td></tr><!---->
<tr class="deprecated"><td>a_mod_by_alice.js</td><td>Combination of most of Alice's mods, and some other things</td><td>Alice</td></tr>
<tr class="deprecated"><td>adjustablepixelsize.js</td><td>Set the pixelSize with a URL parameter</td><td>Alice</td></tr>
<tr class="deprecated"><td>advanced_colonies.js</td><td>Davlers, creatures with complex colonies</td><td>DaviStudios</td></tr>
<tr class="deprecated"><td>background_changer.js</td><td>Press 'B' to change canvas background to a URL</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr class="deprecated"><td>borders.js</td><td>Black borders around pixels (Use bright background)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr class="deprecated"><td>changeTempReactionParameter.js</td><td>The changeTemp property to modded reactions</td><td>Alice</td></tr>
<tr class="deprecated"><td>fast_lightmap.js</td><td>Light sources glow, but faster</td><td>RedBirdly</td></tr>
<tr class="deprecated"><td>haseulite.js</td><td>Loona-related materials with various properties</td><td>Alice</td></tr>
<tr class="deprecated"><td>humans.js</td><td>Humans. Now part of the base game</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr class="deprecated"><td>invertscroll.js</td><td>Inverts the scroll wheel for adjusting brush size (now a setting)</td><td>SquareScreamYT</td></tr>
<tr class="deprecated"><td>mobile_shift.js</td><td>Button for shift on mobile (Now in the base game)</td><td>SquareScreamYT</td></tr>
<tr class="deprecated"><td>nicer_flame.js</td><td>Fire is visually pleasing</td><td>RedBirdly</td></tr>
<tr class="deprecated"><td>nopixellimit.js</td><td>Removes the pixel limit. (now a setting)</td><td>Jayd</td></tr>
<tr class="deprecated"><td>pizzasstuff.js</td><td>New animals, foods, and plants</td><td>_ilikepizza_</td></tr>
<tr class="deprecated"><td>the_ground.js</td><td>Several rock types, worldgen settings, and gemstones</td><td>Alice</td></tr>
<tr class="deprecated"><td>unhide.js</td><td>Unhides all elements except molten ones. (This functionality now exists as a vanilla setting)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
<tr class="deprecated"><td>wheel_fix.js</td><td>Attempts to fix the brush scaling too much with the mouse wheel for some people. Deprecated</td><td>Nubo318</td></tr>
</tbody>
</table>
<h2 id="Create">How to create your own mod</h2>
<p>To learn to create your own Sandboxels mod, read the <a href="https://sandboxels.wiki.gg/wiki/Modding/Getting_started" target="_blank">Modding Tutorial</a> on the Sandboxels Wiki, and an <a href="https://sandboxels.r74n.com/mods/example_mod.js">Example Mod</a> to base yours off of.</p>
<p>Mods are submitted to the <a href="https://github.com/R74nCom/sandboxels" target="_blank">GitHub repo</a>.</p>
<h2 id="Issues">Issues with mods</h2>
<p>We don't provide support for unofficial mods. You may ask for help in our <a href="https://discord.gg/ejUc6YPQuS">Discord server</a>, or press Clear Mods in <a href="help">Settings</a>.</p>
<p>Some mods may not work every time you load the game, or even at all!</p>
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